Finally got the chance to mess about on RUN since meriting it (not finished yet though). 5/5 Battuta is freaking awesome. Great for if aquaveil is down and you can't get buffs up again, or if you get an add or 2. I was only doing the reives in Yahse, but to give you an idea of how good it is, I was RUN/WAR, soloing lair reives and colonisation reives (I was solo as in not in a pt, and noone else was curing me, but there were a couple of other people about).

On a colonisation reive, I could attack the root until I had all 6 mobs on me, then swap to -PDT gear (38% when not using tenebreuse) until I was @ 50%, then disengage the root, move to the wall so they are all in front of me, hit Battuta and start taking them out 1 at a time. 1 or 2 of them would generally be quite low already as I was using Shockwave on the root to AOE them.

With Battuta up, my parry rate seemed to be over 50%. I was expecting to see it around 38% as I thought base was 5% cap and RUN could get a bonus 13% through Inquatarta, and battuta offered 20%, but it was definately over 50%.

With the new combat stills on weapons from august onwards, we might actually be able to parry things of worth with +188 parry skill on bereaver for example.

On top of this, the update that states when wielding a weapon in the main hand that has an item level over 100 and combat skill + on it, you will receive a bonus to interrupt rate, and less shadows will be consumed from AOE attacks, makes RUN/NIN look like an even better option.

Personally I still like /WAR if you're going to get any chance to DD at all. I haven't tried /DRK yet though.