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  1. #1
    Player Delvish's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Rank 10
    Posts
    338
    Character
    Delvish
    World
    Asura
    Main Class
    SCH Lv 99
    The problem with /nin is the same issue with main NIN. NMs in Adoulin are designed to combat several DD's at once. As such, many abilities are AoE and wipe shadows. As such, you will spend a considerable amount of time recasting shadows as opposed to the actual frequency of them serving their purpose.
    (0)

  2. #2
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Quote Originally Posted by Delvish View Post
    The problem with /nin is the same issue with main NIN. NMs in Adoulin are designed to combat several DD's at once. As such, many abilities are AoE and wipe shadows. As such, you will spend a considerable amount of time recasting shadows as opposed to the actual frequency of them serving their purpose.
    yeah but we got alot of things Nin main dont have, those AoE shadow wipers abilities are tailor made for foil. Foil is great for mobs who continually spam AoE type abilities and tp moves. Foil <- Battatu <- Shadows together barely lets ANY damage in, the only thing to address is aga spells and we know how to deal with those. the levels of protection first goes Foil <-- then Battatu <-- next Shadows <-- then Stoneskin before you even take a hit. /nin strengthens that mid tier of protection with 2 shadows timers at no mp cost, I personally think its our top option.
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