Quote Originally Posted by Cljader1 View Post
Playing with run on the test server right now and there are some amazing enhancements that SE did not mention. First off SE remove the 10 second recast timer for rune enchantment, you can cast multiple runes with no recast at all even before the animation of the last rune is finished. This could make rake + gambit with 3 runes a piece a major damage dealing combination and a nice hate grab. This also potentially address some of the issues run has with multi element casting mobs, now it only take 1 second to pump out 3 runes. God I hope this is not a glitch.
It may be a glitch but are you seeing the 0 recast with merits into Rune Enhancement? Reports I read were getting 0 recast with 5/5.

I can't test it myself as I can't hop on the test server so I just get to ask questions


Quote Originally Posted by Cljader1 View Post
Next inspire is off the chart, stoneskin cast almost as cast as a cure 3 spells and inspire effect the recast of all spells, the recast after I applied stoneskin was 15 seconds. Inspire also affect cacoon as well as other blu magic, and it reduce cacoon's recast by 50%. This leads be to believe it affects all magic. Next I will see it inspire effects ninjutsu.
Was this with haste spell/gear on or without?