.............................Subtle Blow? Are you missing something up here DEV team? I thought Subtle Blow was more for Ninjas / monks / dancers.
I honestly don't understand any relevance in their vision of RUN having a merited job trait that adds subtle blow to an ability instead of something that's more beneficial to a RUN's strong point. Now it would of been a less shocking story if RUN was to get Subtle Blow trait like NIN/DNC/MNK, but not as a merit.
...........Lunge Effect Accuracy? Must I go on? I would rather have it replaced by "Enhancing Magic Duration".
The "Vallation Effect" merit is alright, but I hope this would also apply to Valiance if the main idea for RUN is to support reducing Magic Damage to their party members.
"Rune Enchantment Effect" is fine, but it should also in addition apply to the enspell effect damage as well. Elemental Resistance can stay the same but Enspell could be either +2 or +1 per rune per merit.
"Battuta" looks really interesting for a new merit ability, however the duration is a little too short like for a 5 minute recast. other than that, Parry Counter sounds fun.
"Inspire" is definitely a thumbs up right here!
"Rake" sounds good but I think they need to have a better look between the duration and recast.

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