Page 6 of 9 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 85
  1. #51
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Camate View Post
    [*]Comparisons to paladins with Aegis/Ochain
    When comparing magic defense between the current rune fencer and equipment to a paladin that is completely decked out, a paladin with Aegis will be better at reducing the magic damage of all elements. However, since rune fencer excels at elemental defense, they are also extremely strong towards status ailments in addition to elemental damage.
    Except if the mob in question using more then one element, said runefencer will be SOL. On the otehr hand, the pld will be just fine.
    (5)

  2. #52
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Camate if one of runs specialties is parrying than we need gear that break the cap, just like aegis and burtgang's protection is separate from the 50% damage reduction caps. Furthermore Run needs to have an relic type grip, with maybe a stats that increase the parry rate by 20%, grips should be one of runs specialties in my opinion

    Lastly can we get some examples on how the stats of run's af armor will look? I'm really interested on what those stats could look like or an example of how it would look.
    (6)
    Last edited by Cljader1; 06-22-2013 at 12:47 PM.

  3. #53
    Player Futan's Avatar
    Join Date
    Mar 2011
    Posts
    53
    Character
    Creativename
    World
    Sylph
    Main Class
    RDM Lv 1
    Since you apparently have no intention on making this job a tank, could you help it's DD capabilities so it has *some* use(exact same thing applies to NIN as well)?
    (4)

  4. #54
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Less than 24 hours....
    (0)

  5. #55
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Cant wait!
    (0)

  6. #56
    Player Kanryu's Avatar
    Join Date
    Dec 2011
    Posts
    11
    Character
    Kanryu
    World
    Ragnarok
    Main Class
    RUN Lv 99
    You have to love that it too SE all of 24 hours to nerf the Rune Enhancement merits from really useful to 'eh thats nice. No CD on the runes was surprisingly handy.
    (0)

  7. #57
    I'm a bit underwhelmed with the rune enhancement merit. I read it to be +damage, if it is, I ain't seeing it. Battuata, that should just be a job trait, full time if parry is supposed to be one of our core defensive traits (like monk counter).
    (1)

  8. #58
    Player Kanryu's Avatar
    Join Date
    Dec 2011
    Posts
    11
    Character
    Kanryu
    World
    Ragnarok
    Main Class
    RUN Lv 99
    Battuta is stunningly useful even with only 90 seconds of duration. The rune enhancements also increase resistance granted by the runes so it is still the way to go, but it had been reducing the reuse CD to 0. No rune CD is something that in my opinion should be a job trait for the class anyway since all the CD does is hurt it.
    (0)

  9. #59
    oh, I know, I love battuata-granted, I haven't tried it yet against a mob where all their attack are considerred TP moves, ala Iron Giants, I would assume it will be useless there-but our physical defense is still the pits which is why I think it should be a full-time trait. Battuata is the only time our parry is making an appreciable difference in how often we are getting hit-outside the eva on Swordplay that is.
    (0)

  10. #60
    Player Kanryu's Avatar
    Join Date
    Dec 2011
    Posts
    11
    Character
    Kanryu
    World
    Ragnarok
    Main Class
    RUN Lv 99
    I agree about the fragility thing. To be honest the easiest way I see to fix it is an enmity boost trait so we can actually fulltime PDT without losing agro to the normal DDs easily. However, I don't see things that do only tp moves (IGs) being relevant in content that RUN seems intended for. As far as I'm aware its intended use is almost exclusive to the new continents as most old content material is random elements and ... Abyssea.
    (0)

Page 6 of 9 FirstFirst ... 4 5 6 7 8 ... LastLast