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  1. #11
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Good ideas folks
    (1)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  2. #12
    Player
    Join Date
    Aug 2011
    Posts
    111
    With the new update, Brethren Axe ,(item level 113) and Relic Gloves+2 (AUG) Infrasonic and Purulent Ooze seems to be sticking around 80%~85% of the time now on pop delve NMs in the jungle (I'm using /nin spells and Emp Hands+2). Unfortunately, Lizard appears to cap at level 110 and Slug caps at level 114 so even my brand new Kerehcatl (item level 119) is not helping much. Seriously... what is the point of the level cap restriction on jug pets? Its killing off the few of our pets that actually served a purpose.
    (4)

  3. #13
    Quote Originally Posted by Mavrick View Post
    Seriously... what is the point of the level cap restriction on jug pets? Its killing off the few of our pets that actually served a purpose.
    to bleed you of plasm buying a 2k pet that is also useless?
    (1)

  4. #14
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Yeah this whole every other pet job just puts on there equipment and bam super pet but bst has to equip and merit and augment and then still be capped lower is flipping retarded... that aside 1 problem I noticed with infransonics (aside from everyone getting +200 acc/att from next update) is it doesn't show up in log. This is mainly a problem because it doesn't overwrite itself and can get a half duration resist. So it could wear off at 1.5 min and you wouldn't know it other than parsing etc. Plus getting tp on your pet is a pain lol
    (2)

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