With the game leaning more and more towards SoA nowadays, people who haven't quite gotten up to snuff enough to get into those sorts of things are finding it more and more difficult to get the help they need in things such as finding +1 seals for their AF 3 armor. Now to attest to this, I've been stuck on my BLU AF 3 for quite some time since SoA came out. Why do you ask? Because people don't want to take the time to help their fellow linkshell members get their AF 3 seals. This usually leaves players in a stand still due to this new content interfering with getting the proper aid necessary to obtain the needed seals, and personally there aren't enough people to do things like it was months, or even a year ago.
To help remedy this and give players a break from the monster-killing madness where they could constantly get seals they may or may not want or even need, how about using something that is always just sitting in people's Abyssea KI section?
Battle Trophies.
People ask "Anjou, why would you consider having Battle trophies as tradeable KI's that can be redeemed for a corresponding seal?"
Well it's rather simple really.
With the Battle trophies being divided up into 5 echelons (1st being the highest and 5th being the lowest) you can trade the trophies for a seal corresponding to that trophy's echelon.
But wait are people saying that this will make getting armor too easy?
Nonsense, the Battle Trophies get you an entire armor piece (Comes augmented) for just -1- trophy. Trading 1 trophy for a seal isn't that much of a game breaker. You trade 1 trophy for a piece with a random augment, OR you trade (using bodies as an example) 10 1st echelon trophies for a full 10/10 body seals to + an AF 3 piece.
Please note this system covers SEALS, not the items required to make the AF 3 piece +2.
This will get rid of the headache of players doing quests for seals where they almost always get the ones they don't want/need. This system is more effective -because-.
You can trade the battle trophies to get different echelons, thus different seals.
Now people will typically be worried about constant swarms of people huddling around the Dominion tacticians getting their seals, HOWEVER to prevent unwanted congestion in zones, jobs will be divided up into the following zones.
WAR/MNK/THF/RDM/BLM/WHM = Altep's Dominion Tactician.
PLD/DRK/BST/BRD/RNG/SMN/DNC = Ule's Dominion Tactician.
SAM/NIN/DRG/BLU/COR/PUP/SCH = Graub's Dominion Tactician.
This'll have all three areas the (almost) equal amount of player distribution, and thus it allows for less congestion.
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Common Inquiries concerning this:
Most people tend to think that having a BST level'd and geared will be your problem solver all the time. This is a wrong answer on so many levels -because- to get a shot at any needed seal drops, you will almost always need a BLM,NIN,BRD,BLU,WHM to proc magic, and even then you might not get your needed seals. But this system allows players to choose what seals they wish to obtain, but ofc they have to kill NM's to get the trophies, so don't think that they'll be getting the seals super easy or without periods of time hunting lower echelon NM's.
Concerning BST again: Most people also don't want to be a BST, and to ensure that everyone has their options, the battle trophy system allows players to keep their options open because Battle Trophies are a 100% drop off of the NM's that are listed to drop them.
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Thoughts?