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  1. #1
    Player Hayward's Avatar
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    Mar 2011
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    San d'Oria
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    325

    Starting to lose interest in the whole game...

    I've been playing this game for close to 9 years and finally seem to be at the point where I'm struggling to find reasons to keep putting crysta in or even log on for an hour each night. Even a skillup session on GEO seems like a futile effort.

    What really triggered this was finally successfully soloing Hedjedjet and getting absolutely nothing for 60 minutes of Avatar kiting, Not even a Card of Ardor. It really seems Mr. Matsui really is trying his hardest to kill off interest in XI by making the game the dojo from hell that actively tries to break the spirits of those who enter. Non-hardcore players need not apply, if you will.

    Over the last week or so, I've been playing Guild Wars 2 on the Mac side of my laptop and I get the feeling that ArenaNet got things right where S-E missed the target badly. It seems ANet's philosophy from the jump was to make the game challenging but not unforgiving. Even after only a short period of time, I got the sense that that game wasn't trying to replicate an Ironman Triathlon or some other hardcore activity that excluded a high percentage of its customers.

    If they haven't already, S-E would do well to take some pointers for ArenaNet as far as designing FFXIV 2.0 updates in the future.
    (31)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  2. #2
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    Quote Originally Posted by Hayward View Post
    It really seems Mr. Matsui really is trying his hardest to kill off interest in XI by making the game the dojo from hell that actively tries to break the spirits of those who enter. Non-hardcore players need not apply, if you will.
    Will people please stop blaming the person who came up with mostly good content so far!?

    Abyssea was not Matsui's design, neither was VW, or most of this game. The only content I can think of he made any sort of direct impact on that was created before he came in, was Meeble Burrows. He awesomely made it give you more points for more people instead of less points for more people, thus turning an event where people were left out so the smaller group could earn more, into an event where bringing and including others is more rewarding.

    Lets look at Adoulin's content though, something I am sure he had much more influence on. Reives, they are like Campaign Battles, sure they have some flaws, but it introduced a HNM system which did not exclude players with 24 hour, or even 72 hour repop times. Skirmish, well, I never did it myself, it was a mistake, to restricted to enter and outdated far to quickly.

    Delve, near perfect event in my eyes. Each zone has 6 NMs, 5 of which can be fought outside, beating any of the 3 lowest tier gives a KI to buy the drops from any of those 3 with a type of points you earn. Beating the highest tier, or one of the 2 NMs in the mid tier allow you to do the same with their items. Augmentable but not in a bad way, allowing you to choose a path for your weapons and directly influence their stats, rather than the random augments we have always seen in the past. Points can be gotten in a number of ways, from fighting normal mobs, to joining an entire alliance to go into a Fracture, or fighting NMs, allowing everyone from soloists to people who prefer large parties to get their things provided they can kill one of the NMs first. This event does not have procs, does not have the horrible drop rates, cells, or impossible NMs that VW had, it has a point system, but unlike others like Meebles or Einherjar its points can be gotten in a few different ways, none of which is tied to a lock out timer, such as Einherjar's day wait, or Meeble's Sacks once every 20 hours.

    In my opinion, you are yelling at ghosts of the past, that is not Matsui's doing, asking him to go back and fix it would be better than blaming him for a problem he did not cause.
    (12)

  3. #3
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    Quote Originally Posted by Demon6324236 View Post
    Will people please stop blaming the person who came up with mostly good content so far!?

    Abyssea was not Matsui's design, neither was VW, or most of this game. The only content I can think of he made any sort of direct impact on that was created before he came in, was Meeble Burrows. He awesomely made it give you more points for more people instead of less points for more people, thus turning an event where people were left out so the smaller group could earn more, into an event where bringing and including others is more rewarding.

    Lets look at Adoulin's content though, something I am sure he had much more influence on. Reives, they are like Campaign Battles, sure they have some flaws, but it introduced a HNM system which did not exclude players with 24 hour, or even 72 hour repop times. Skirmish, well, I never did it myself, it was a mistake, to restricted to enter and outdated far to quickly.

    Delve, near perfect event in my eyes. Each zone has 6 NMs, 5 of which can be fought outside, beating any of the 3 lowest tier gives a KI to buy the drops from any of those 3 with a type of points you earn. Beating the highest tier, or one of the 2 NMs in the mid tier allow you to do the same with their items. Augmentable but not in a bad way, allowing you to choose a path for your weapons and directly influence their stats, rather than the random augments we have always seen in the past. Points can be gotten in a number of ways, from fighting normal mobs, to joining an entire alliance to go into a Fracture, or fighting NMs, allowing everyone from soloists to people who prefer large parties to get their things provided they can kill one of the NMs first. This event does not have procs, does not have the horrible drop rates, cells, or impossible NMs that VW had, it has a point system, but unlike others like Meebles or Einherjar its points can be gotten in a few different ways, none of which is tied to a lock out timer, such as Einherjar's day wait, or Meeble's Sacks once every 20 hours.

    In my opinion, you are yelling at ghosts of the past, that is not Matsui's doing, asking him to go back and fix it would be better than blaming him for a problem he did not cause.
    I don't see anything perfect @ Delve , specially when you need to do mindless grind-fest for plasm in order to upgrade items/other stuff with no storyline, it's very boring and repetitive. Plasm farming is the only thing to do on ffxi atm, this new expan killed everything and made vw a forgotten event.
    (15)
    Last edited by Cledant; 06-11-2013 at 02:39 PM.

  4. #4
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    Quote Originally Posted by Cledant View Post
    I don't see anything perfect @ Delve , specially when you need to do mindless grind-fest for plasm in order to upgrade items/other stuff with no storyline, it's very boring and repetitive.
    You can kill NMs for your items, who said you had to grind Plasm? No one, people just favor that as it helps multiple people, if you wanted you could go out and do Mata, kill it, get Airlixirs for upgrades, use the 500 Plasm a kill and use that Plasm for more items as you slowly build it, need around 600 Airlixirs for a level 15 piece of gear anyways, say you get 15 on average counting +1s, that's 40 kills, 20k Plasm, enough for most drops from normal mobs. Besides that there is always the possibility of killing normal mobs.

    Plasm farming is the only thing to do on ffxi atm, this new expan killed everything and made vw a forgotten event.
    We forgot a horrible event, sounds like a good thing to me.
    (6)

  5. #5
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    Quote Originally Posted by Demon6324236 View Post
    You can kill NMs for your items, who said you had to grind Plasm? No one, people just favor that as it helps multiple people, if you wanted you could go out and do Mata, kill it, get Airlixirs for upgrades, use the 500 Plasm a kill and use that Plasm for more items as you slowly build it, need around 600 Airlixirs for a level 15 piece of gear anyways, say you get 15 on average counting +1s, that's 40 kills, 20k Plasm, enough for most drops from normal mobs. Besides that there is always the possibility of killing normal mobs.

    We forgot a horrible event, sounds like a good thing to me.
    Bosses hardly grants any new items or weapons but a bunch of airlixirs (thats why almost/everyone prefers to do plasm grinding), on top of that it takes a considerable time to gather alliance members for bosses/delve, since most servers are dead with lots of non-active players
    (0)

  6. #6
    Player OmnysValefor's Avatar
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    Oct 2012
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    Quote Originally Posted by Cledant View Post
    Bosses hardly grants any new items or weapons but a bunch of airlixirs (thats why almost/everyone prefers to do plasm grinding), on top of that it takes a considerable time to gather alliance members for bosses/delve, since most servers are dead with lots of non-active players
    People prefer grinding, because short of Matamata, all the bosses require some level of coordination that anyone can mess up. (Easy for 10 good players can become a nightmare for 17 good players and 1 bad player.). A person could actually screw up matamata if they were determined.

    1 bad player can screw up delve farms too, but it almost takes effort to do that.
    (0)

  7. #7
    Player CrAZYVIC's Avatar
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    Jun 2011
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    168
    Character
    Crazyvic
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Will people please stop blaming the person who came up with mostly good content so far!?

    Abyssea was not Matsui's design, neither was VW, or most of this game. The only content I can think of he made any sort of direct impact on that was created before he came in, was Meeble Burrows. He awesomely made it give you more points for more people instead of less points for more people, thus turning an event where people were left out so the smaller group could earn more, into an event where bringing and including others is more rewarding.

    Lets look at Adoulin's content though, something I am sure he had much more influence on. Reives, they are like Campaign Battles, sure they have some flaws, but it introduced a HNM system which did not exclude players with 24 hour, or even 72 hour repop times. Skirmish, well, I never did it myself, it was a mistake, to restricted to enter and outdated far to quickly.

    Delve, near perfect event in my eyes. Each zone has 6 NMs, 5 of which can be fought outside, beating any of the 3 lowest tier gives a KI to buy the drops from any of those 3 with a type of points you earn. Beating the highest tier, or one of the 2 NMs in the mid tier allow you to do the same with their items. Augmentable but not in a bad way, allowing you to choose a path for your weapons and directly influence their stats, rather than the random augments we have always seen in the past. Points can be gotten in a number of ways, from fighting normal mobs, to joining an entire alliance to go into a Fracture, or fighting NMs, allowing everyone from soloists to people who prefer large parties to get their things provided they can kill one of the NMs first. This event does not have procs, does not have the horrible drop rates, cells, or impossible NMs that VW had, it has a point system, but unlike others like Meebles or Einherjar its points can be gotten in a few different ways, none of which is tied to a lock out timer, such as Einherjar's day wait, or Meeble's Sacks once every 20 hours.

    In my opinion, you are yelling at ghosts of the past, that is not Matsui's doing, asking him to go back and fix it would be better than blaming him for a problem he did not cause.


    Good job white knighting square enix work.

    Before this expansion

    We could play Dynamis, Einherjar, Limbus, Legion, VW, NNI, salvaje and abyssea.

    All we can play now are DELVE and Reive the game is getting very repetitive.


    1.- The people say "Go kill the Expansion SAVER! mata". Mata is OVERCAMPED 24/7. You have wait massive time for pop it.

    The only way for kill mata fast is inside of fracture. but good luck dealing with the links or with a Shitty pull, if you are tri boxing it

    For Get the items without Plasma. You need kill the 1 - 3 NMS inside of fracture, thing only a "Solid group can do", You cant do this with a normal shout group.

    If you have a solid LS or a Solid group of DDS can pull 100k damage per NM in the parse, good for you!. Not everyone can get this kind DDS in a Shout! Ending the Post here, with You.

    I wish Point THIS for all the elitist players, i hope they understand Why we are asking for a low man version of fracture.

    Yes we can Farm fracture with a low man group but you need INHUMANS players for do it.

    The strategy for Low man Fracture atm

    3 DDS. Drk and Sam onry, other Shit will not work here. Cor, Brd and WHM. 1 Zombie

    1.- Start the Run. The Zombie/Thf. Will use powders boots pulling the NMS are inside of the main Room. Then Run for the 3 one, at this point flee effect is about of end, is necesary use flee /thf, get the 3 NM quickly

    The zombie pull the NMs in a SAFE place Before the DIE

    2.- The party will have Roam all time, the pops will be slow if they stay only in the main Room

    The 3 DDS need to be total Elite DRKS or Sam, with enough Skills for do 500k + damage per head in the parse
    The DDS Need Eat Marinara pizza +1, have PDT/MDT sets.
    The DDS need USE STUN and JA Stuns rotations when the Stupid aura pop and if they are in danger.

    The buffs need to be used are Chaos/Regain, March/Minuet. Regain because you will be RUNING A LOT and when you engage, you need SPAM WS quickly.

    If you dont have 7 Gods playing, dont even try. If your DDS are stupid they will end death, if your whm is slow, your run will fail, if your zombie is not enough fast and skilled the run is fucked, if your buffers cant keep the buffs 90% the time GG. This is equal NNI Run and Reach the level 100, Elite players can try this, mortals Need 18/18.

    This is the reason for im asking for a lowman VER. For skip all this BS and proceed to farm with a Small Group of Normal/Skilled players. Yes we can Lowman but you need MAGISTRAL Skilled players.
    (4)
    Last edited by CrAZYVIC; 06-13-2013 at 01:44 PM.

  8. #8
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    Mar 2011
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    Quote Originally Posted by CrAZYVIC View Post
    Good job white knighting square enix work.
    Correction, defending Matsui, which I think is wrongfully blamed for many problems in this game that he was stuck with when he got the job, in particular this thread started out blaming him for a problem in Abyssea, a series of add-ons he has done nothing to alter in any way, shape, or form, directly until just recently with the Abyssea event, something which has 0 relevance to the topic at hand, which was complaining about killing an unproced, likely unTH'd Hedjedjet.

    Before this expansion

    We could play Dynamis, Einherjar, Limbus, Legion, VW, NNI, salvaje and abyssea.

    All we can play now are DELVE and Reive the game is getting very repetitive.
    Weirdly I thought all of the content was still there, actively do-able, and available for those willing to do it. So far as I know, SE's plan even was for players to progress naturally through this content, rather than jumping straight to Delve and doing only Delve. Now, was it poorly done? Yes, because the player base, as normal, abused something to kill the NMs, and then went about their merry way to get whatever they wanted. Example? Simple, look at the parties that killed the NMs outside by holding the NM, having DDs or BLMs with Meteor hit it as hard as possible, die, reset JAs and do it again. We exploited the fact they had no time limit, something we have been asking for was the removal of cramping time limits that restrict things to zerg strats only, look at Legion or NNI for proof, to low of time, forced zerg strat. We exploited the power to do that and in return we made what was meant to be hard content into a 5 hour death fest to kill the NM, then, we had super weapons, not tons, but a few, the numbers grew and grew as time went on because of the fact people had them and helped others. Now, everyone can practically do Delve, a great deal of people have the wins for most NMs, allowing a great deal of people more powerful gear and weapons than they were ever meant to have by this point. It was a mistake by SE, yes, but it was a mistake on our part to for once again abusing an error they made and completely killing the meaning behind the content as a result. You act as though all of that other stuff is worthless or pointless, no one does it, well in fact it was meant to become a progression tree, one that will never be realized as it was meant to be because we skipped ahead, and even with SE trying to fix it, the damage is done!
    (2)

  9. #9
    Player Fynlar's Avatar
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    Aug 2012
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    Windurst
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    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    What really triggered this was finally successfully soloing Hedjedjet and getting absolutely nothing for 60 minutes of Avatar kiting, Not even a Card of Ardor. It really seems Mr. Matsui really is trying his hardest to kill off interest in XI by making the game the dojo from hell that actively tries to break the spirits of those who enter. Non-hardcore players need not apply, if you will.
    You do something in perhaps the slowest, most inefficient way possible and you're surprised when you don't get rewarded for it?

    Did you even grellow or TH it? I'm guessing not, in which case, you really shouldn't be shocked that you got nothing.
    (22)

  10. #10
    Player OmnysValefor's Avatar
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    Well, there's Salvage II this month, but so many of those pieces weren't really ever attractive.
    (0)

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