My fellow is level 91. The double experience weekend let me level her up from 89, and I don't plan on working on her more until the next double experience weekend or until she can go to Adoulin.

It takes several hundred easy prey enemies for her to level up. I level her up in Zeruhn Mines because there is active GoV participation there, there's no aggro or linking, the monsters are easily soloable if there's no one else there, and the pace is good.

I could go to a nastier GoV area, but I'm just leveling up my goofy ass adventuring fellow, and I feel like the reduction in kill speed and the increased dangers wouldn't make it worth it.

I would like it if there were an item to increase fellows' experience gain. I suggest that the food items such as Homemade Risotto from the tactics pearl quest have this effect. 1 experience boost per week is less than players get and is not overpowered.

I would also like the opening of Adoulin to adventuring fellows to be implemented faster. We could all use the help with Reives and farming in Adoulin, and the experience gain would be better, and in Adoulin, the adventuring fellow would not just be for lolz.