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  1. #1
    Player
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    Quote Originally Posted by Motenten View Post
    You're conflating two different arguments, there. It's difficult to respond to because there's no logical connection between the two points. The time you have to rest is dependent only on the MP spent, not the damage done, yes.
    I just want to point out, that is mostly true, but it can be false. You have to remember this body does exist and some people use it, even with lower damage, to keep MP higher.



    I honestly have no idea how good it truly is outside of Abyssea where your already overpowered anyways. If someone could give me an accurate assessment of its use post adjustment that would be great.
    (0)

  2. #2
    Player Motenten's Avatar
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    Quote Originally Posted by Demon6324236 View Post
    I just want to point out, that is mostly true, but it can be false. You have to remember this body does exist and some people use it, even with lower damage, to keep MP higher.



    I honestly have no idea how good it truly is outside of Abyssea where your[sic] already overpowered anyways. If someone could give me an accurate assessment of its use post adjustment that would be great.
    For MP efficiency, it's a great piece. A few damage per MP numbers (usual caveats about gear/target/etc):

    Thunder V w/rank 15 Bokwus Robe: 14.0
    Thunder V w/Seidr: 16.0

    Stone V w/rank 15 Bokwus Robe: 26.5
    Stone V w/Seidr: 41.6

    Stone III w/rank 15 Bokwus Robe: 29.7
    Stone III w/Seidr: 51.3

    Stonega w/rank 15 Bokwus Robe: 44.4
    Stonega w/Seidr: 149.9

    Stone (1): 0 MP cost with Seidr

    Essentially, for the Thunder end of the scale, it's a small but nice boost. For the Stone end of the scale, it's a massive efficiency boost.

    Average cost of Stonega would be 5.5; allow one idle refresh tick per cast, and you can spam it indefinitely, at about 800 damage per with 4 second reuse delays. Add Refresh II from a rdm, and you can cast Stone III forever, at about 1450 per nuke on a 10 second reuse timer. Refresh II would also support using both together, taking about 18 minutes to deplete a 1000 MP mana pool (thus easily maintainable with Convert), and giving a theoretical ~350 DPS.
    (2)
    Last edited by Motenten; 06-21-2013 at 02:14 AM.

  3. #3
    Player
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    Quote Originally Posted by Motenten View Post
    For MP efficiency, it's a great piece. A few damage per MP numbers (usual caveats about gear/target/etc):

    Thunder V w/rank 15 Bokwus Robe: 14.0
    Thunder V w/Seidr: 16.0

    Stone V w/rank 15 Bokwus Robe: 26.5
    Stone V w/Seidr: 41.6

    Stone III w/rank 15 Bokwus Robe: 29.7
    Stone III w/Seidr: 51.3

    Stonega w/rank 15 Bokwus Robe: 44.4
    Stonega w/Seidr: 149.9

    Stone (1): 0 MP cost with Seidr

    Essentially, for the Thunder end of the scale, it's a small but nice boost. For the Stone end of the scale, it's a massive efficiency boost.

    Average cost of Stonega would be 5.5; allow one idle refresh tick per cast, and you can spam it indefinitely, at about 800 damage per with 4 second reuse delays. Add Refresh II from a rdm, and you can cast Stone III forever, at about 1450 per nuke on a 10 second reuse timer. Refresh II would also support using both together, taking about 18 minutes to deplete a 1000 MP mana pool (thus easily maintainable with Convert), and giving a theoretical ~350 DPS.
    So its going to be really nice for nuking, good to know, saves me a ton of Plasm on that body!
    (1)