I am assuming you do not know much about Helix spells or Kaustra.
Yes, they are DoT spells, but their original damage is what effects the damage that is delt over time. For instance if you use a Helix on a mob for 150 damage, it will do 150 damage every time the DoT hurts the mob. Kaustra is similar and yet different, it goes by roughly 1/3rd of the original damage every tick. Also, while Kaustra is in fact a Dark Magic spell, Helix spells are actually elemental spells, all of them have elements attached, and thus, at very least Helix spells should be included in this adjustment. The fact they are damage over time should not change the fact they need adjusted as well, because that exact damage is effected by the original damage, so without them being improved, these spells will fall into the pile of worthless spells just like Meteor and such.


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