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  1. #1
    Community Rep Camate's Avatar
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    Mar 2011
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    Geomancer and Rune Fencer Artifact Equipment

    As we mentioned previously, artifact armor for both geomancer and rune fencer will be implemented during the next version update.

    The plan is to release this new equipment for level 99 and I would like to explain why the development team decided to do this.

    First, one reason is that Adoulin content is for level 99+ and as such the monsters in those areas are extremely high level, and trying to acquire level 50-60 gear in these areas just doesn't make sense.

    The other major reason is that most of you are looking forward to wearing these new artifact armors to do battle with the monsters that lurk in Adoulin areas, so the development team made the decision to implement them at the proper level in which they can be used.

    Item-level wise we are planning for these to be at least level 105, but as it is still in development, it may change.

    With that said, the quest difficulty will match the item-level, so you might feel a bit nostalgic having to organize parties to hunt down this gear, much like you all had to do back in the day for your first artifact sets.
    (28)
    Devin "Camate" Casadey - Community Team

  2. #2
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,212
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    even though it kind of breaks with the rest of the AF, I do rather like this idea, making their storyline content relevant to the current game.
    (5)

  3. #3
    Player Duelle's Avatar
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    Mar 2011
    Location
    Windurst
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    658
    Quote Originally Posted by Alhanelem View Post
    even though it kind of breaks with the rest of the AF, I do rather like this idea, making their storyline content relevant to the current game.
    That's not something to celebrate. Seeing that even "simple" quests like the one for the Reive unity KI are close to impossible to complete in a small group, I shudder to think what the req's for GEO and RUN AF will be.
    (4)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  4. #4
    Player Asiren's Avatar
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    Jul 2011
    Location
    Windurst
    Posts
    9
    Character
    Asiren
    World
    Quetzalcoatl
    Main Class
    WHM Lv 99
    This announcement gives me mixed feelings. On one hand, I'm unhappy that I have to get my GEO/RUN to 99 before I can even wear my AF in comparison to the older jobs that get to wear their first AF sets at 60.

    On the other hand, clearly there's not enough time or manpower to make multiple sets of AF gear anymore. In which case, it might be for the best that we get at least 1 good set of AF gear for GEO/RUN that will be good for level 99. It does make me sad that GEO/RUN may not get any relic or empyrean sets though.

    Quote Originally Posted by Demonicpagan View Post
    You have to look at the way the game is played now. You start out in your starting city areas and then work your way out to the nearest craig zone for that city which takes you to ~10-15. People then move into Gusgen Mines and book burn their job to ~30. Moving from there to either burning their levels in Abyssea in a worm party or moving to Crawler's Nest to ~45. After such it is then off to Bostaunieux Oubliette to 99. In all this, the player may upgrade their armor and weapons a handful of times as they will be spending a number of their levels in some sort of burn party and leaving and coming back just to upgrade gear/weapons just isn't worth the time and effort.
    You're making the assumption that everyone levels your way. I don't. So yeah, I'm going to miss having my AF from level 42 to 60.

    You can say I'm being obstinate, and I'm just wasting my time. Maybe I am. But, I prefer to do it this way so I can see how the job grows and learn as I level up. Added bonus: I don't have to spend as much time skilling up at 99 because *gasp* I leveled up at a "slower" rate.

    I still use (ahem, abuse) Ground Tomes, and I duo with my husband mostly. The only difference is I don't level in Ground Tome alliances.

    Quote Originally Posted by Duelle View Post
    That's not something to celebrate. Seeing that even "simple" quests like the one for the Reive unity KI are close to impossible to complete in a small group, I shudder to think what the req's for GEO and RUN AF will be.
    Getting the Reive Unity KI is not hard if you're prepared for it. I did it as a WHM with my husband (who was on NIN). Due to the wait for the ??? target (this was soon after SoA was released), we teamed up with another 2-person team (another NIN and his WHM). No one was in danger of dying during the whole fight.

    Granted this is an ideal set-up, but I think even a DRG, MNK, and RDM should be able to take on the Reive Unity KI NM with no problems.
    (2)

  5. #5
    Player Valenia's Avatar
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    Mar 2011
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    2
    Character
    Valenia
    World
    Odin
    Main Class
    SAM Lv 99
    So in the past the logical progression was:

    Get the quest and Unlock it, for a bit of info on the job.
    get to 40, start your quest line that gives back story to said job
    get to 50, continue quest line and receive armor
    60, Yay I feel like a real "JOB" now
    70, defeat LB quest and conclude story

    How does that work with AF being 90+ and having no Limit break quest at all?

    There's no sense of progression. Its just catering to the people who afk level their jobs in Abyssea and mash enter through cutscenes.

    I know its an unpopular opinion because people were disagreeing with me in LS chat...but I'd rather they give us the 52-60 armor and leave the quests in Adoulin. You can tell me its annoying to sneak and invis your way through a zone and dodging True aggro mobs sucks...but its part of the fun of the job. Trucking out to staging points dodging imps and the long slog out to the Execution Chamber in Halvung were just highlights on my trip leveling BLU.

    You're already catering to the grind as fast as possible and spam enter people with most of the Adoulin content. Can't you just concede this one thing to the people who like the lore and take the trip to 99 at their own pace even if its considered slow and stupid?

    Very likely it won't happen...and I'll live with it, but I'll always think its dumb.
    (3)

  6. #6
    Community Rep Camate's Avatar
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    Mar 2011
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    Greetings everyone,

    I have a bit of information to share with you about in regards to rune fencer and geomancer artifact equipment.
    • About the quest to obtain artifact equipment
      The quest monsters you will need to fight in order to obtain rune fencer and geomancer artifact equipment will be a trigger popped monster.

      In the next version update we will be adding item level 106 weapons and armor which can be purchased with Bayld, so by possessing these items, or Skirmish grade weapons (level 105), these quests can be undertaken with less than 6 people.

      As many of you have been wondering, just like previous artifact equipment quests, these new quests will begin with the artifact weapon. Rune fencers will receive a nice shiny great sword, while geomancers will receive a club and bell. These will be roughly the same item level as the equipment.

    • Item level for rune fencer and geomancer artifact equipment
      Previously we had mentioned that the item level for rune fencer and geomancer artifact equipment would be 105; however, due to the fact that we will be implementing the Bayld items mentioned above, we have decided to change the level to 109.

    • Rune fencer and geomancer job-specific equipment
      We'll introduce relic and empyrean armor for rune fencer and geomancer in the future.
    (16)
    Devin "Camate" Casadey - Community Team

  7. #7
    Player Demonicpagan's Avatar
    Join Date
    Mar 2011
    Location
    Asura - Windurst
    Posts
    52
    Character
    Demonicpagan
    World
    Asura
    Main Class
    DNC Lv 99
    Quote Originally Posted by Asiren View Post
    You're making the assumption that everyone levels your way. I don't. So yeah, I'm going to miss having my AF from level 42 to 60.
    Alright, let me make a slight correction. MOST people tend to level this way. There are the occasional outliers such as yourself.
    (1)
    What is there to say? I am me, and no one can change that.
    http://www.ffxiah.com/player/Asura/Demonicpagan

  8. #8
    Player Kristal's Avatar
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    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Duelle View Post
    That's not something to celebrate. Seeing that even "simple" quests like the one for the Reive unity KI are close to impossible to complete in a small group, I shudder to think what the req's for GEO and RUN AF will be.
    I tore through that mob on PUP/DNC with no adoulin gear whatsoever. Just a 90 Verethragna, full set of Cirque +2 and my only piece of VW loot: Deluxe Animator. It felt easier then some of the regular mobs I've been killing in Ceizak up to that point. (But no hybrid elementals... those are evil... I'd rather fight a Phantasmagoric Umbril then a Treefrost Gefyrst, because I know I can kill the umbril.)
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  9. #9
    Player Theytak's Avatar
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    Mar 2011
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    485
    I... SE... is... going against tradition...? What... what is this... who are you? what have you done with the dev team?
    (8)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

  10. #10
    Player Muse's Avatar
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    Mar 2011
    Posts
    64
    Character
    Thenomadgrey
    World
    Siren
    Main Class
    RDM Lv 99
    So does this mean that GEO and RUN will not get Relic or Empyrean armors? Meaning that AF is the only set that they get, or will Relic and Emp be added in later on as well?
    (7)
    Last edited by Muse; 06-05-2013 at 04:07 AM.
    Quote Originally Posted by Rukkirii View Post
    Red mage was designed to be proficient in the ways of enfeebling magic and single-target/self enhancements. Magic spells were split so that red mages focused on single-target magic, while white mages excelled in AoE magic.
    If this is true, then why does every mage enfeeble the same as RDM?

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