If the gear is as good as you say Camate I don't think we will have a problem doing this, but my only problem is what about Delve gear being better.
99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
110 +5 Bonecraft
Level 99 Relic Scythe
Tell that to the TOAU & WOTG jobs, last I knew they had to run through areas infested with level 75ish Aggro mobs too, especially BLU, who had true sight Imps all over the place for their wonderful Staging points.
Not that I am against this, just... I find that reason funny since other jobs have had to do it before, guess its time for me and my GF to catch up on levels though, we intentionally left RUN & GEO at level 40 just because of the AF weapon/gear. Speaking of which...
Camate, any word on the AF Weapon itself? Will they have one like other jobs and if so what level should we be expecting?
I see that working well for about a week. Then it'll be like all other dead content in this game where it's "just bring 17 of your best friends along for no rewards." Then the inevitable adjustments, and the whining about them because people did it "the hard way" back in the day and "why not just get 17 other people to help you. don't you have any friends?" arguments.
/yell GEO relic head fight do you need it? REMD Veteran SAM DRK WAR COR BRD WHM OR SCH
I have to say I am disappointed in this decision. I purposely left my RUN at level 50 in the hopes of being able to level into the AF armor as I progressed. Sadly, this just reinforces the idea of "don't bother with anything levels 1-98".
While I'm alright with this news I was holding my RUN at level 58 in hopes AF1 would be appropriate for that level. I was also hoping the stats might be % based so they'd scale with the job as the level went up. Having said all that, the reality is that 1 or 2 Abyssea parties would make that gear irrelevant, and for that I'm glad with the decision to make them relevant at level 99.
Given the *entire* content in Adoulin is based off level 99 and item stats are based off "content level", I'm not surprised in the least by this. I actually welcome it, it makes more sense to me, given the entire equipment design logic behind Adoulin. Also means the gear will be more useful, which is always a plus.
Relic/Empyrean armor could very well exist too later on but obviously with higher item levels. Level 99 requirement means nothing when all the Adoulin gear is based off content levels instead.
Last edited by Fredjan; 06-05-2013 at 06:00 AM.
WAR, WHM, BLM, RDM, DRK, BRD, SMN, BLU, SCH, GEO, RUN 99
I have mixed feelings on this. I hope GEO and RUN will still get relic and empyrean armor, as they both seem as though they would benefit greatly from a variety of gear tailored specifically to them. That said, I am glad to hear that the artifact gear will be relevant.
Boo. I understand the reason behind the decision, but my head and heart haven't been in the game since about a month after Adoulin release. The content just isn't fun for me. I was looking forward to coming back to gather up some sets of artifact gear, with little difficulty in doing so, just for old times sake and to actually look like the GEO I had been anticipating for months. It didn't bother me at all that the first set would be macro pieces. Unfortunately, organizing parties to get the first set of job-specific gear just isn't appealing to me at all. I was excited about GEO for a while but this ends it for me personally. Oh well, the rest of you enjoy your artifact hunting parties!
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |