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  1. #1
    Player FaeQueenCory's Avatar
    Join Date
    Jun 2013
    Posts
    500
    Character
    Eliosha
    World
    Odin
    Main Class
    SMN Lv 99
    I actually thought of a "compromise" a couple days ago....
    more of a "what if" rather than a real compromise.
    What if this 99 artifact gear... (I still have problems with just calling it the artifact set... I don't care if Adoulin is a +99 place... Rune Fencer and Geomancer are still jobs that can be played everywhere else in the game.)
    What if it's an "AF4".

    What I mean is that what if this "artifact gear" is a new AF... wherein RUN and GEO get it now... and eventually... later... they get their artifact, relic, and empyrean sets added?
    This way, the mold won't be broken... AND it opens the door for lv120 (is that the right effective level for this gear?) gear for ALL the jobs. Not just RUN and GEO! (of course I'm talking like 1-2 years before the other jobs get it... at the rate RUN and GEO are getting this... it'll take that long for them to get relic and empyrean sets... and those need to be added BEFORE the other 20 jobs get this proposed lv120 "AF4")

    And we all know how much players like getting new AFs.... (at least I do... except for the empyrean sets... no one likes getting those.)
    AND seeing as how these AFs will be quest-AFs... SE could continue the quests from the regular AFs for the old jobs! (which would be especially nice for jobs like THF wherein that AF quest-line dealt with Tavnazia... a place that for all intents and purposes... didn't exist until CoP was released! Just think of the wonderful possibilities that continuing the old AF quests could do!)

    I would be more than happy if the RUN and GEO soon-to-be AF gear was the start of an AF4.
    Partially because I still want a "normal" 52-60 AF1...
    But mostly because I like variance. More AFs (which are usually the easier high-end gear to get) mean that there is more choice and variance between players. And more choice with what a job can wear can lead to more job combinations and more people able to play the jobs they like the way they like them.
    (0)

  2. #2
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by FaeQueenCory View Post
    I actually thought of a "compromise" a couple days ago....
    more of a "what if" rather than a real compromise.
    What if this 99 artifact gear... (I still have problems with just calling it the artifact set... I don't care if Adoulin is a +99 place... Rune Fencer and Geomancer are still jobs that can be played everywhere else in the game.)
    What if it's an "AF4".
    Call it AAF. Adoulin Artifact Armor. That way, you don't get confused and hung up on tags. And SE can also add AAFs for the other 20 jobs, so we aren't all forced to wear the same 3 sets of armor. If someone goes /anon, you can't even tell if it's a PUP or MNK anymore... (unless you check non-visual gear). (To be clear, PUPs are the ones with the murderbots chasing them. MNKs are the gimps without murderbots chasing them.)
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  3. #3
    Player FaeQueenCory's Avatar
    Join Date
    Jun 2013
    Posts
    500
    Character
    Eliosha
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Kristal View Post
    Call it AAF. Adoulin Artifact Armor. That way, you don't get confused and hung up on tags. And SE can also add AAFs for the other 20 jobs, so we aren't all forced to wear the same 3 sets of armor.
    Then that's pretty much just an AF4.
    And that's my point.... making these AFs 99 is dumb not really because AF1 should be 50-60 in level... but mainly because RUN and GEO can be played at any level outside of Adoulin areas... making their AF1 99... basically says: screw actually playing those jobs! grind to 99 now!
    And I think that is bad.
    If these were the beginnings of an "AAF" or AF4... then I (and probably everyone else) would have no problems with the design decision... In fact, it would even probably create a lot of hype: "level 120 gear that gives my job super boons that's better than empy/relic/VW/NNI/delve gear??? I want that now!!!"
    But just having RUN and GEO's AF1 be this lv99-elv120 thing... is just bluh.
    I recall someone pointing out how ludicrous it is to claim "Adoulin is 99 area, so AF is 99" by pointing out how ToAU jobs' AF1s aren't 75... (iirc they specifically mentioned BLU)
    So why do this with Adoulin?
    I really don't think anyone would be mad at "here's the start of new AFs, but you'll have to wait for the AF1s."
    I mean, if there were new jobs with Abyssea... and the empy sets for those jobs went gold before the artifact and relic... I don't think anyone would have minded.
    The people who burned RUN and GEO to 99 won't care about AF1 anyways, and the people who have held off leveling them clearly have demonstrated the patience to wait some more.
    Sure, it sucks to wait... but having this as the beginings of an AAF (I'm liking that more and more) instead of a jank AF1 is just better.
    Hell, SE could even make a big to do (contest thingy) about what abilities the former 20 jobs' AAF would have!
    (use my ideas SE! they will make you money... probably. I'm no Seer, just a Maid.)
    (0)

  4. #4
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by FaeQueenCory View Post
    Then that's pretty much just an AF4.
    And that's my point.... making these AFs 99 is dumb not really because AF1 should be 50-60 in level... but mainly because RUN and GEO can be played at any level outside of Adoulin areas... making their AF1 99... basically says: screw actually playing those jobs! grind to 99 now!
    And I think that is bad.
    If these were the beginnings of an "AAF" or AF4... then I (and probably everyone else) would have no problems with the design decision... In fact, it would even probably create a lot of hype: "level 120 gear that gives my job super boons that's better than empy/relic/VW/NNI/delve gear??? I want that now!!!"
    But just having RUN and GEO's AF1 be this lv99-elv120 thing... is just bluh.
    I recall someone pointing out how ludicrous it is to claim "Adoulin is 99 area, so AF is 99" by pointing out how ToAU jobs' AF1s aren't 75... (iirc they specifically mentioned BLU)
    So why do this with Adoulin?
    I really don't think anyone would be mad at "here's the start of new AFs, but you'll have to wait for the AF1s."
    I mean, if there were new jobs with Abyssea... and the empy sets for those jobs went gold before the artifact and relic... I don't think anyone would have minded.
    The people who burned RUN and GEO to 99 won't care about AF1 anyways, and the people who have held off leveling them clearly have demonstrated the patience to wait some more.
    Sure, it sucks to wait... but having this as the beginings of an AAF (I'm liking that more and more) instead of a jank AF1 is just better.
    Hell, SE could even make a big to do (contest thingy) about what abilities the former 20 jobs' AAF would have!
    (use my ideas SE! they will make you money... probably. I'm no Seer, just a Maid.)
    I understand your sentiment, but keep in mind that there isn't much active pre-99 content anymore. The important thing is that this AAF has quests which tell us more about the job, like the AF1 quests did. Relic and emp were merely level-relevant pieces of JSE gear that you collected, but AF1 had more meaning. If AAF catches that sentiment, but with lvl 99 attributes, so much the better!
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  5. #5
    Player FaeQueenCory's Avatar
    Join Date
    Jun 2013
    Posts
    500
    Character
    Eliosha
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Kristal View Post
    If AAF catches that sentiment, but with lvl 99 attributes, so much the better!
    That's backwards thinking. There is no reason that AAF should not continue the "plot" of the job....
    If anything, most of the AF1 questlines just kinda ended... without any real resolution.
    To which an AF4/AAF quest chain could finish.

    The main thing is: RUN and GEO are playable outside of Adoulin and at levels below 99.
    The Devs should want NEW players... and new players can't afford to gear themselves steadily from 1-98.
    Generally, (and this is more of a modern play) a new person will get help from an older player (if they can) and will often just go: w/e 1-20, RSE 20-30 (because it's free, cheap, and easy to get and decent enough), AF1 50-60... sometimes they might get relic gear (that's assuming they have REALLY nice friends who are willing to take them into dynamis for a bit of farming) and then they'll get to Abyssea and get to 99 and the empy set.

    Why this is a bad idea is because this specifically targets and separates old from new players, dividing the community...
    and worse... it tells new players to be "abysseanoobs" and burn their job to 99 before they can actually play the game.

    Now of course, you're not gonna be going and doing the big fancy stuff before 99.... but YOU EXIST BEFORE 99.
    The jobs are HELLA easy to unlock... why then should they demand 99 before AF1?


    And just because on YOUR server there isn't any pre-99 content anymore... doesn't mean that Dynamis, Limbus, Salvage, and all the rest that I'm forgetting.... stopped existing and no one on any server ever does that.
    There are also new players that might want to try that....
    We don't want a game filled with lv99s that don't know what they are doing.
    And this move advocates to "screw lv1-98 abyburn!"...

    Which some people do... And that's fine.
    But there are just as many (if not vastly MORE) who will join xp parties in Crawler's Nest till 60 and Bostaunieux Oubliette until 75 before going to Abyssea....
    They might do it for skill levels... they might do it to learn their job better.... whatever the reason for it....

    Just because YOU don't do the pre-99 stuff or your server isn't doing it... is not a valid argument for ignoring everyone else who does.

    Furthermore: Do people still buy <lv99 equipment on the AH? They do on Odin. Quite a lot in fact. Because not everyone is 99. And we want more people playing... all MMOs do... and having this with no intention of adding a real AF1 at a future date... is like giving the middle finger to new-comers.
    (3)

  6. #6
    Player andotaco86's Avatar
    Join Date
    Jul 2013
    Posts
    5
    Character
    Lartfor
    World
    Valefor
    Main Class
    PLD Lv 74
    You know, a real AF set would be really, really, really nice... There is almost no reasonable gear available for a RUN from like 40-70. An af set would have solved allot of this.

    As for your decision to make the AF99... I think this is due to laziness of not wanting to create more sets than anything else. Was a good excuse tho, I'm sure lots of people bought it. It would have been very easy to place the quest objectives for the lower lvl af in older zones that are of appropriate level...
    (1)

  7. #7
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    Quote Originally Posted by andotaco86 View Post
    You know, a real AF set would be really, really, really nice... There is almost no reasonable gear available for a RUN from like 40-70. An af set would have solved allot of this.
    A Brief overview of this travestY indeed ShowS it to bE Abominable.

    I can't help but wonder how this has been allowed to occur.
    (0)
    Quote Originally Posted by Ophannus View Post
    I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
    Quote Originally Posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    FFXI Official Forums in a nutshell:

    Quote Originally Posted by saevel
    The stupid is strong here.

  8. #8
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Greetings everyone,

    We'd like to give you a bit of insight on our upcoming plans. In order to reforge rune fencer and geomancer artifact armor, you will need to have access to Limbus.

    We will be announcing more information soon including ways to increase the artifact item level from 109 to 119 for all jobs soon!
    (3)

    Okipuit - Community Team

  9. #9
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Ok, my question to you is, will we need to upgrade the sets we just took to 109 from other jobs?
    (0)

  10. #10
    Player FaeQueenCory's Avatar
    Join Date
    Jun 2013
    Posts
    500
    Character
    Eliosha
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Okipuit View Post
    Greetings everyone,

    We'd like to give you a bit of insight on our upcoming plans. In order to reforge rune fencer and geomancer artifact armor, you will need to have access to Limbus.

    We will be announcing more information soon including ways to increase the artifact item level from 109 to 119 for all jobs soon!
    >_>
    Limbus.... again?
    Bleah... I hate that place...
    Quote Originally Posted by Demon6324236 View Post
    Ok, my question to you is, will we need to upgrade the sets we just took to 109 from other jobs?
    What do you mean? Are you asking if we're gonna be able to skip the 109 RF and just go straight to the 119 RF+1? Sorta like the relic+2 deal?
    Cause I imagine that it'll be more get X pages (pg6-10) from these new 20/30 SKCs BCNMs to update the 109 ==> 119.
    Though this talk of needing Limbus for RUN and GEO's 119....
    Not only makes me worried... cause... Limbus is way too randomized for my taste...
    But it also is really weird to me....
    Because wtf does Limbus have to do with anything anymore? the AF1+1 was a really awful BCNM type deal... Plus it had the whole "we can upgrade your AF1 with lost Zilartian science/magic"...
    But with RUN and GEO already coming out of the box as RF1....
    Having the AF1 for RUN and GEO be 109 divorced those sets from the older sets' way of things.
    (0)

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