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  1. #111
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    Aug 2011
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    1,749
    The sad thing is, I feel like this thread wouldn't even exist if the augments on Steadfast Shield weren't the worst thing since sliced cat poop compared to the augments on other items. If the listing on BG Wiki is correct, the only path with something super-useful on it provides a whopping 4 Magic Defense Bonus.

    The base shield is very good. That, along with occasional use of Adamas, could have worked as a stepping stone for Paladins. But, the poor selection of augments reduce the shield to an option for Paladins super-tanking in Rieves to see if they enjoy the job or Dark Knights using Requiscat on that annoying Cerberus in Bhaflau Remnants.
    (3)

  2. #112
    Player OmnysValefor's Avatar
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    Oct 2012
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    1,186
    They should make a shield that double's reprisal's duration.

    Heck, how about a shield, for all jobs:

    Doubles spike spell duration (including reprisal, though not potency)
    Enhancing magic +20
    Healing Magic +20
    Dark magic +20?
    (1)

  3. #113
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by SpankWustler View Post
    The sad thing is, I feel like this thread wouldn't even exist if the augments on Steadfast Shield weren't the worst thing since sliced cat poop compared to the augments on other items. If the listing on BG Wiki is correct, the only path with something super-useful on it provides a whopping 4 Magic Defense Bonus.
    The HP/VIT/INT augments hold some amount of promise as well in my opinion, as the extra HP can be helpful and the VIT/INT helps to decrease damage taken anyways, but without final numbers its hard to say. If the VIT & INT are only 4 rather than 10 like most augments seem to be for that kind of stat then they are terrible, but if they are 10 it could be the best path we have. In either case, better augments would have made it stand out more, as I said earlier, a path with higher block rate and/or Shield Def. Bonus would have been the best thing it could have gotten, and it would have made it amazing if done right!
    (0)

  4. #114
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by SpankWustler View Post
    The base shield is very good.
    Yes but one of the problem of any shield that's not Aegis/Ochain, is that you can stack as many -DT as you want on it, but it's still gonna stay within the 50 max cap. Aegis (and Burtgang) allow you to go beyond that, and that's what's really broken.

    Aegis wouldn't be that insane if it didn't have this exception, would just free up some slots in your MDT set (well, it would still be an awesome shield of course, just not as awesome as it is today)
    (2)
    And the autumn of life has finally come
    with the promise of winter thaw.

  5. #115
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by OmnysValefor View Post
    They should make a shield that double's reprisal's duration.

    Heck, how about a shield, for all jobs:

    Doubles spike spell duration (including reprisal, though not potency)
    Enhancing magic +20
    Healing Magic +20
    Dark magic +20?
    Would totally solve PLD's issues, inorite?
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  6. #116
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Quote Originally Posted by OmnysValefor View Post
    They should make a shield that double's reprisal's duration.

    Heck, how about a shield, for all jobs:

    Doubles spike spell duration (including reprisal, though not potency)
    Enhancing magic +20
    Healing Magic +20
    Dark magic +20?
    No, that's bad. Try steadfast shield as a base, but with -10%DT, +30 MDB and enhances reprisal (proc rate, duration and max damage reflected).

    (Edited because of what Saevel brought to light a few posts later.)
    (0)
    Last edited by Mirage; 06-06-2013 at 11:08 PM.

  7. #117
    Player OmnysValefor's Avatar
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    Oct 2012
    Posts
    1,186
    Quote Originally Posted by Zhronne View Post
    Would totally solve PLD's issues, inorite?
    It would be an effort. PLD's "issues" is that some people want to play paladin but don't want to build the shields. PLD is balanced heavily around being geared and yet there are people that want to use their paladin to gear their paladin. It's a fine idea but XI has never worked that way: If your job wasn't up to the level your group needed it at, you did something about it, and that included going back and finishing older content and often leveling another job.

    My PLD's only issues is inventory space.

    Quote Originally Posted by Mirage View Post
    No, that's
    bad. Try steadfast shield as a base, but with -10%DT, +30 MDB and enhances reprisal (proc rate, duration and max number of procs before wearing off.
    Sorry, I was talking about the skills I listed on steadfast shield, but for all jobs.

    Only reason I think all jobs is because other shield-capable jobs would be QQing almost immediately. RDMs would want such a shield.
    (0)

  8. #118
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Aegis and Ochain sure do fly in the face of the new content level system. What content level are the shields themselves, and what content level are the events they are obtained and upgraded from? What content level are other items from these same events? I'll wager that the content levels for Abyssea and Dynamis and their respective rewards are a good bit lower than Delve. So why doesn't the current highest content level event get something at least equivalent to these lower tier items? Why do lower content level events get such apparently high content level rewards?
    (4)

  9. #119
    Player KindCoffee's Avatar
    Join Date
    Mar 2011
    Posts
    2
    Character
    Tinan
    World
    Leviathan
    Main Class
    BLM Lv 99
    A neat magic to hold constant hate on single target or knock-back upon use might be neat.
    I recently came back to the game and haven't seen much Paladins.
    (0)

  10. #120
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by OmnysValefor View Post
    and yet there are people that want to use their paladin to gear their paladin. It's a fine idea but XI has never worked that way: If your job wasn't up to the level your group needed it at, you did something about it, and that included going back and finishing older content and often leveling another job.
    I built a Delve weapon for sam using an auction house GK. Try doing that on paladin.
    (5)

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