Quote Originally Posted by darkhorror View Post
With 30% DW delay reduction, and 68.75% haste(25% from gear 43.75% from spells) that puts you at 78.125% Delay reduction. The problem is that if you remove the cap is that it doesn't really add anything unless you add haste samba. And this seems to be the problem where 2hand have things that add more to haste which puts them at or very close to the cap in the same situation. So they get much more TP over time since both are capped but DW removes a lot of the tp per hit.
25+43.5+10=68.5
only sam (empy+2leg) or drk(not full time) can cap haste without an haste sambaer

Quote Originally Posted by Nebo View Post
THF Dual Wielding the sword would be worse than dual wielding a Thief's knife. We would't be able to hit anything in SoA. Sword is 99 Skillpoints behind Dagger

Every job that relies on Dual Wield got screwed. Because H2H and 2Hand weapons are giant leaps ahead in DPS from previous Best weapons and they can make 100% use of that DPS increase with their A rank weapon and Main WS.

Every other Dual wield job has to use inferior weapons and gets a significantly lower dps increase from only being able to use one A ranked Delve weapon.
no dual wield don't have to use an inferior weapon, not when before update it's already benn mathed that single wield > DW a pre SoAweapon and that update increase that gap (lower attack offhand)