WHM could use a spell to remove weakness. No, not 'I died and raised up' weakness, I mean this bullshit status ailment weakness which half of the new breed NMs that have come out since Jeuno II VW have had. Weakness caused by a special attack from an enemy should be possible to remove. I would say the opposite of death weakness, that should not be possible to remove. One is a clear penalty for having died, the other is a cheap tactic used by the Devs to create a more challenging enemy by making it use one of the most penalizing ailments in any FF game as an Area of Effect type move.