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  1. #11
    Player Anjou's Avatar
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    May 2013
    Location
    San d'Oria
    Posts
    543
    Character
    Anjou
    World
    Ragnarok
    Main Class
    NIN Lv 60
    In a sense this can add a layer of challenge to seal farming, as even though you get your seals that you wish, you only get -one- trophy per NM kill instead of proc'ing with a mage and running the chance of getting 2+ seals. It's the slower but guaranteed system, and tbh it'd be more challenging BECAUSE the highest tiers require pop sets to be spawned, this can cost people time and sometimes money for 1 seal, so truly it is just an option if people want a guaranteed seal hunt instead of chancing it and never getting their seals during the run when people have to leave for events.


    Thoughts? I'm open to criticism.
    (0)

  2. #12
    Player Inafking's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    298
    Character
    Kingofswords
    World
    Asura
    Main Class
    BLU Lv 99
    While it is difficult to get +1 and +2 items, I think the solution lies in being able to trade in unwanted items. If you were able to trade 5 unique seals of the same slot for a seal of your choice (3 for +2) you could leave the system close enough to how it is.
    (2)
    The Original Blue Mage

  3. #13
    Player Anjou's Avatar
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    May 2013
    Location
    San d'Oria
    Posts
    543
    Character
    Anjou
    World
    Ragnarok
    Main Class
    NIN Lv 60
    Quote Originally Posted by Inafking View Post
    While it is difficult to get +1 and +2 items, I think the solution lies in being able to trade in unwanted items. If you were able to trade 5 unique seals of the same slot for a seal of your choice (3 for +2) you could leave the system close enough to how it is.
    Yes but bear in mind this is -only- covering +1 items. The truth behind the +2 system and the seal trading, would also be a game breaker if people just saved all of those unneeded seals. They could just spam the NPC until all of their jobs were complete. With this Battle Trophy system, you're using a KI series that is hardly used now, and most likely they won't ever get used (As much as they should admittedly) if the trophies were redeemable for +1 seals. It'd be much more efficient to get what seals you want than to trade them all in for only a few in return, whereas a battle trophy you trade a KI you'll more than likely never use to get augmented items, and get your seals while keeping the unneeded ones for down the line, because we all know "You may not need them now, but down the road...."
    (0)

  4. #14
    Player Inafking's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    298
    Character
    Kingofswords
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Anjou View Post
    would also be a game breaker if people just saved all of those unneeded seals
    you mean like unused trophies? But seriously, the point behind requiring unique seals is to make you fight at least fight 2 different nms to get unique seals and the less you mess with the overall systems the easier it is to implement. I honestly don't care what they do to fix it, they just need to get it done.
    (0)
    The Original Blue Mage

  5. #15
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Anjou View Post
    1st echelon = Body seals (The hardest to obtain)
    2nd echelon = Head seals
    3rd echelon = Leg seals
    4th echelon = Hand seals
    5th echelon = Feet seals
    I agree with most of what you have said, but this order is a bit off, if you go by the level on each piece of Emp gear it would be...
    1st echelon = Body seals
    2nd echelon = Hand seals
    3rd echelon = Head seals
    4th echelon = Leg seals
    5th echelon = Feet seals
    (0)

  6. #16
    Player Anjou's Avatar
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    May 2013
    Location
    San d'Oria
    Posts
    543
    Character
    Anjou
    World
    Ragnarok
    Main Class
    NIN Lv 60
    What I used was what each trophy got, and I put it together like it'd get seals for the respective pieces.

    Personally it shouldn't matter that they go by a level system, as it'd make much more sense for a battle trophy that yields an augmented pair of gloves, to vendor a hand seal, instead of a battle trophy yielding a head piece giving a hand seal.
    (0)

  7. #17
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Concerning BST again: Most people also don't want to be a BST, and to ensure that everyone has their options, the battle trophy system allows players to keep their options open because Battle Trophies are a 100% drop off of the NM's that are listed to drop them.
    Of course, the other side is this: If a person has bst, they can solo most trophy nm's, thus leveling bst (with your system) is more rewarding. Even if they can't get help, they can go out and solo it and know that, because it's a 100% ki, they'll get the drop they're after.
    (0)

  8. #18
    Player Shadowkrusha's Avatar
    Join Date
    Mar 2011
    Posts
    7
    Character
    Shadowkrusha
    World
    Sylph
    Main Class
    RDM Lv 99
    Why do they need to add a new system to get +1 bits?

    There are multiple quests available to get each the seals !?!

    Has everyone forgotten spamming the Galkan Sausage quest, before we knew how to proc grellow...
    (0)

  9. #19
    Player
    Join Date
    Sep 2012
    Posts
    471
    Quote Originally Posted by Shadowkrusha View Post
    Why do they need to add a new system to get +1 bits?

    There are multiple quests available to get each the seals !?!

    Has everyone forgotten spamming the Galkan Sausage quest, before we knew how to proc grellow...
    In the simplest terms, random. number. generator.

    Also, it would revitalize a dead system, with no current use at all, Battle trophies.
    (0)

  10. #20
    Player Dragoy's Avatar
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    Jul 2011
    Location
    Bastok
    Posts
    2,062
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99

    No More Eggs

    Quote Originally Posted by Anjou View Post
    Sadly it won't be catering to +2 items, as that'd be the game breaker if it did.
    How, or what would it break exactly?

    I might be too lazy and/or sleepy to think, but I don't quite follow. On my train of thought, people would still be required to defeat at least a 2nd or 1st echelon monster. I imagine that one would not be able to obtain +2 items via hunting a 5th echelon monster. That's definitely not what I meant.

    As for +1 items, and exchanging them to other seals, yeah, I would have been a fan of that back in the days of running through the Egg Enthusiast for about 279 times! Very quickly I started to simply create all +1 armour, instead of tossing the seals since exchanging them to what I wanted wasn't possible.

    I would also go for something like 3 of any +2 body upgrade item exchanged for a corresponding Item of Ardour that which one actually wants. It would even out the battlefield nicely at this point of time, I maybe think.
    (0)
    ...or so the legend says.


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