Why can't the entire game allow enfeebling Magic to actually work like it does now in Adoulin content?
Tired of finding out that many and sometimes most of the spells are completely resisted not making it hard to play the job but forcing us mages to play only certain limited aspects of the job. This is why us mages are restricted to "only" being the heal slave or the nuker.
Sad that redmage Gravity II is useless in big events and this is one of the reasons why you almost never see redmage invited. Why invite a job that doesn't work when other jobs do better? Not like Refresh II is ever needed when Cor or Bard can give refresh too plus provide support buffs to DD and most heavy healing jobs sub SCH for Sublimation anyways. Nukers usually sub RDM for convert and refresh. So what's the purpose of having a Redmage in party? I know this topic has been brought up several times but seriously, give us back our swag =p
It's disappointing to waste so much time capping Enfeebling magic, getting all the AF and buying all the gear only to be "completely resisted"
If thats the case id like to see bard spells, weapon skills, job abilities be " completely resisted" so the player base can feel what it's like to waste their time playing a good job that has been gimped by the devs.
You give us spells and allow us to earn our power by leveling, skilling up and gear but then prevent us from using that power? Then what's the point?
Gravity and Gravity II has been sitting in my spell list untouched for the longest until Adoulin came out. It actually feels good being able to use the spell now.