I find it funny you even bring up Defending Ring, generally that ring is excluded because of it's rarity but hey if a RUN can use it so can an Aegis PLD!
Shellra V = 27%
Defending Ring = 10%
Aegis 99 = 50%
Total = 87% (.5% short of the cap Aegis allows)
Look it only takes PLD 2 gear slots too except that 1 gear slot allows it to surpass the 50% cap that RUN is stuck at.
By the way that's full time before you bring up Valiance. If Valiance could be full timed that would be a different story as that should always actually be better (assuming only 1 element is used by the monster) than an Aegis 99 PLD's reduction but it isn't full time its 3/5 minutes.
Already overall better than RUN and I haven't even brought up the 65% block rate or that it's a size 5 shield.
You realize we're comparing it to that because at the moment that job in the context of the OP is the "magical tank" which is what RUN was pegged to be.
You're right not even a PLD is going to hold hate off the DDs once they're brought in to kill this NM however a PLD will hold it much better than a RUN would while trying to remove it's PDT. Also those DDs give up much less than a RUN does when using a hybrid PDT/Haste build.
You are correct though I crossed out the abilities that aren't exclusive to RUN. That said you're the only person who's brought up the notion that a RUN needs to justify it's ability to generate hate, except that was never the question.
I see the problem here, we didn't say it couldn't tank anything hell a WHM could tank the new content with proper support to allow that to work. Is that a good idea? No. The issue is that a RUN can't tank anything better than a DD let alone an Aegis PLD which is what a player thinks of when you hear "magical tank".
Aquaveil does what against stun or knock backs? Nothing.
Flash gives the monster -100~ ACC which sounds awesome until you consider just how much Accuracy those monsters have to make THF/NIN/DNC evasion tanking unappealing let alone RUN evasion tanking.
Assuming you're not in an evasion build (as you mention a PDT build) the monster's accuracy would have to be 378 for flash to floor it to 20%, 437 for flash to drop it to 50%. Obviously I'm over simplifying but considering a player has much more than 437 accuracy naked (besides weapon) what makes you think a monster's accuracy is that bad?
Here's PLD's PDT build:
Defending Ring = 10%
Mekira Meikogai = 8%
Phorcys Schuhs = 5%
Twilight Torque = 5%
TotM Sword = 11%
Dark Ring = 6%
Mollusca Mantle = 5%
Total = -50% PDT and it leaves the head, hands, legs, waste, ears, ammo open for ACC and/or haste (technically this is a build for WAR, PLD, DRK, BST, SAM, DRG if you replace the TotM Sword respectively). I intentionally excluded PLD's emp armor as RUN has none atm before someone tries to call me out on that.
Oh and again I haven't even factored in the 65% block rate with a size 5 shield. Hell even an AH shield would offer more to physical damage reduction than Inquartata.


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