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Thread: Aegis > RUN

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  1. #1
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by SpankWustler View Post
    Of course, nearly the same thing could be said about a Paladin without an Aegis or Ochain. If Paladin's progression is the standard for a job meant to tank from day one, there's a very real possibility that the lion's share of Rune Fencer's defensive ability will come from the job's Mythic weapon.
    I do hope you're wrong about that. Not only are the mythics substantially more difficult to obtain than relics or empyreans, but a RUN's damage potential and ability to hold hate are tied directly to the base damage of their weapon. Since the game is going into vertical progression and it has been mentioned that this coming RME update will be the last, it won't be long before RUN's mythic would hurt them more than help them.
    (5)

  2. #2
    Player Calamity's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    188
    Quote Originally Posted by Yinnyth View Post
    I do hope you're wrong about that. Not only are the mythics substantially more difficult to obtain than relics or empyreans, but a RUN's damage potential and ability to hold hate are tied directly to the base damage of their weapon. Since the game is going into vertical progression and it has been mentioned that this coming RME update will be the last, it won't be long before RUN's mythic would hurt them more than help them.
    Well, it may not be as hard as a current mythic. Just because they dubbed it a "mythic" doesn't mean it will be made in exactly the same fashion as previous mythics. In fact, I would bet it has an entirely new quest based in adoulin, very likely requiring large ammounts of bayld and plasm and nakuul kills and so forth. I think the term "mythic" was just used to imply that it would be a job specific weapon custom tailored for run (or geo).

    I really don't believe that they'll manage to fix run up to be a tank, even when all's said and done. I feel like in the end, it will likely be adjusted to be what it is now, a support DD. Just a better and effective support DD. It is really hard to tell where run will be when all is said and done. They are still such a new and very unfinished job. I just know I'll be watching closely. One day it might be one of those jobs you find at least one of in each alliance.
    (1)