Ok, I'm thoroughly confused, Calamity. I can understand a belief that new ultimate weapons will be added to the game, but such ultimate weapons would be called something besides "mythic". For example, delve weapons are not called mythic weapons. I can understand RUN being given a mythic weapon with completion requirements identical to other mythic weapons. What I cannot understand is RUN being given a "mythic" weapon which not only has different completion requirements, but better stats than other jobs mythic weapons.
There is 1 mythic weapon per job, minus the 2 new jobs currently. Are you saying they'll release a whole new set of weapons for every job and they will call these weapons "mythic" weapons? The word "mythic" has a set meaning in FFXI. If someone says they have bard mythic, they mean they have carnwenhan. Not gjallarhorn, not daurdabla, not twashtar, not mandau, not leisilonu. Is your definition of "mythic weapon" different from ours? Is that the source of our confusion?
Last edited by Yinnyth; 05-30-2013 at 04:12 PM.
I never said or implied anything about it being better than other mythic weapons. And I don't understand the confusion. As I said, I believe that the word "mythic" describes the weapon itself. Meaning it's not gonna be a generic GS. It's going to be a specific weapon that is custom tailored only for run. It's simple.
I swear, I should know better than to hypothesize and think outside the box on this forum. people don't want original thought here. Everyone is so stuck in this mentality of "Well it was this way before, so it will be this way in the future no matter what!" Forget it, I'm done trying to defend the fact that I have an imagination.
Look, Calamity, I meant you no offense. I'm sorry if I came across as that. But if you say "mythic weapon" in FFXI, you mean one of these 20 weapons:
Conqueror, Glanzfaust, Yagrush, Laevateinn, Murgleis, Vajra, Burtgang, Liberator, Aymur, Carnwenhan, Gastraphetes, Kogarasumaru, Nagi, Ryunohige, Nirvana, Tizona, Death Penalty, Kenkonken, Terpsichore, Tupsimati
These weapons all require you to complete the same quests in order to obtain them. If a weapon does not require you to complete the same duties, tasks, and deeds as these 20 weapons, they are no more a "mythic weapon" than joyeuse.
Look, you're missing what I'm trying to get at. Say the reward from the quest got you a GS that at 99, looked something like:
Tournesol
(Great Sword) All Races
DMG: 147 Delay: 444 Accuracy +40
Additional effect: Stun
"Runic"
Lv. 99 RUN
And under the WS description it says something like:
"Lowers target's magic defense. Runeblade/Tournesol: Absorbs magic damage taken"
Now, one look at this tells us "Hey, that looks exactly like a relic." But it didn't come from the same quest so it's 100% impossible.
Or, a GS that looks like:
Tournesol
(Great Sword) All Races
DMG: 145 Delay: 430 STR+13 MND+13
"Runic"
Aftermath: Occ. deals double damage
Lv. 99 RUN
Sure looks like an emp right? But nope. It isn't a ToM quested weapon, so it just plain can't be.
But we're talking about mythics right? So if they got a weapon like:
Tournesol
(Great Sword) All Races
DMG: 146 Delay: 450
Magical damage taken -20%
Enhances "Rune Enhancement" Ability V
"Runic"
Aftermath: Increases Acc./Atk.
Occ. attacks twice or thrice
Lv. 99 RUN
If you saw a weapon that looked like that come out of a different, but equally hard quest to the other mythics, you would NOT call that a mythic?
Anyway, that's the point I was going for when I said I believe "Mythic" describes the weapon, and NOT the quest. That is all -.-
Last edited by Calamity; 05-30-2013 at 06:22 PM.
BLU, PUP, COR, DNC and SCH have their own ways of obtaining artifact armor, distinct from the previous 15 jobs, yet we still call these sets artifact armor.
Adoulin shared enough similarities with Aht Urhgan that even the quests could be made to mirror the original mythic ones.
7 Naakuals to obtain titles from, 10.000.000 bayld and 1.000.000 plasm to buy items, obtain a full set of yggzi beads from all 7 delve regions. With requirements like that, they can't be called anything BUT mythics.
Unless SE adds weapons like these for all 22 jobs, rather then just RUN and GEO, but that's what CL20 stuff is for.
"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
The quests for RNG AF are unique from the quests for BRD AF, yet both are still considered AF. You are correct to the extent that there are no coffers in ToAU or WotG zones, so they had to get a little creative with the acquisition methods, but every job's AF requires you to use zones from the expansion pack it was released in and gives you unique tasks which share very few parallels.
SCH and DNC were released after ToAU, yet their mythics involve the same method of obtainment as every other job. Why should one believe that RUN and GEO will get their own unique 6-month-long questline to obtain a weapon which will be replaced by whatever comes after delve?
Is it possible? Yes, I will not deny it's possible that RUN and GEO will get unique acquisition methods for their mythics, completely unlike the other 20 jobs. Is it likely? No, SE already has their plate full without designing an epic questline specifically tailored to just those 2 jobs. They'd be better off just plugging those 2 jobs into the same old system they've been using the whole time. Would it be good for the game if it happened? Arguable. Though I guarantee players would complain one way or the other.
Is this conversation silly? Yes. As such, I yield to Calamty's assessment of the situation that it is less important where the weapon comes from as long as it is relatively equal to the utility of other mythic weapons. Though whenever someone says "mythic weapon", I will still automatically think "30,000 alexandrite".
Last edited by Yinnyth; 05-30-2013 at 07:47 PM.
This is pretty much the issue. RUN's issue is that it completely lacks in decent sword options as well as any form of native DW (or attack boost).It's kind of like giving a 2005 ninja ragnarok, yeah all the "special" people would do it, but we all know that putting a Heavy weapon on a Light job is just /fail. Facepalm city.
Here's the issue with GS guys, it absolutely requires large amounts of attack to perform well, this is why DRK and WAR (prior to delve) could put out so much damage with it. As RUN is totally lacking of this trying to use a GS is a bad idea. There ~is~ a niche that needs to be filled now that Twilight has lost it's luster, the niche of a DD that deals non-physical melee damage. The closest we have now is enspell'd / FS MNK's or Req / Sang spamming BLUs.
Now give RUN two very powerful swords and hopefully some form of MAB (tier 1 is fine) and they could spam Req / Sang while also dealing magic elemental damage and thus become a much desired utility job.
RUN is not a tank, will never be a tank, and was never a tank. Those who think it is or will be don't have the slightest clue what a tank is or what's involved with being one.
Doing damage is for WAR's, DRK is about soloing 75 content yo.....Originally Posted by Raelix
Stop sayin this i posted a link showin that SE calls them Mythics because they are the things of myth and legend as they are part of Balranh's collection. Heres the link again its in the frist 5 lines http://www.playonline.com/pcd/topics...20/detail.html
Mythic does not describe the weapon itself but specificly its origin
Last edited by Tesahade; 05-30-2013 at 10:52 PM.
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