I had a quirky little idea thanks to the title of this article.

example 1:
BLM/SMN/SCH level 99
Job Trait: Magical Staff
"Melee attacks become energy attacks which can travel a great distance."
[sweet spot is somewhere between 15-20']

Example 2:
WHM/GEO99
Job Trait: Magic Wand
"Melee attacks become energy attacks which can travel a great distance."
[sweet spot is between 5-10']

INT used for Magical Staff / MND for Magic Wand.

These traits do not affect weapon skills.

Damage=[BaseDMG+dSTAT+xSkill/100]X[MAB/MdB]X[100%-MDT]X[resist]

I have played several games where the mage as a normal attack will summon an energy ball to throw at the opponent.

example 3:
PUP99
job trait: this is a mage job, right?!
same crap as the others but for h2h. :P