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  1. #1
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    While we're at it, all character models should be changed to Mithra, cause they are the most pleasant to look at.
    (0)

  2. #2
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Mirage View Post
    While we're at it, all character models should be changed to Mithra, cause they are the most pleasant to look at.
    no, i disagree with that
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  3. #3
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by Rambus View Post
    no, i disagree with that
    Me too, my bearded Hume in his dancer af, dancing, is far more pleasant a sight.
    (0)

  4. #4
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Zyeriis View Post
    Me too, my bearded Hume in his dancer af, dancing, is far more pleasant a sight.
    Only thing worse than that would be the bearded Elvaan dancing in dancer AF
    (0)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  5. #5
    Player Chronofantasy's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    266
    Character
    Chronofantasy
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    Quote Originally Posted by Mirage View Post
    While we're at it, all character models should be changed to Mithra, cause they are the most pleasant to look at.
    I don't know... some creeps out there have some strange fetishes for Galka. This world is quite a scary place.
    (0)

  6. #6
    Player Soulrunner's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    14
    Character
    Soulrunner
    World
    Valefor
    Main Class
    THF Lv 90
    Actually I had an interesting idea the other day while driving home. Why not make the 3rd tier merits work with racial differences in game, now they are simply annoying stat differences and players make smart comments like further up this thread wanting to eliminate them but I disagree we need to expand upon the racial differences. Allow Racial differences to fine tune the advanced player in later life, some abilities to enhance racial strengths and expand weakness should actually benefit players. Also an ability for each race to go with the storyline weaknesses wouldn't hurt either. My idea's below.

    Example Mithra(Envy)
    t3 merit Racial abilities
    Green eyes(passive): occasionally gives mithra an extra roll on treasure
    Others based on Race stats

    Galka(rage)
    t3 merit
    Temper Tantrum(passive): Extra attack upon successful crit
    Others based on Race stats

    Elvaan(Apathy)
    t3 merit
    Don't care(passive): Enmity dropped after disengaging an enemy.

    Taru(Cowardice)
    t3 merit
    Flee Danger(passive): Speed boost when running from an enemy.

    Hume(Arrogance)
    t3 merit
    Victory is mine(passive): Increased attack speed decreased Accuracy in combat.

    These just a few that come to mind.
    (0)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    146
    Quote Originally Posted by Soulrunner View Post
    Actually I had an interesting idea the other day while driving home. Why not make the 3rd tier merits work with racial differences in game, now they are simply annoying stat differences and players make smart comments like further up this thread wanting to eliminate them but I disagree we need to expand upon the racial differences. Allow Racial differences to fine tune the advanced player in later life, some abilities to enhance racial strengths and expand weakness should actually benefit players. Also an ability for each race to go with the storyline weaknesses wouldn't hurt either. My idea's below.

    Example Mithra(Envy)
    t3 merit Racial abilities
    Green eyes(passive): occasionally gives mithra an extra roll on treasure
    Others based on Race stats

    Galka(rage)
    t3 merit
    Temper Tantrum(passive): Extra attack upon successful crit
    Others based on Race stats

    Elvaan(Apathy)
    t3 merit
    Don't care(passive): Enmity dropped after disengaging an enemy.

    Taru(Cowardice)
    t3 merit
    Flee Danger(passive): Speed boost when running from an enemy.

    Hume(Arrogance)
    t3 merit
    Victory is mine(passive): Increased attack speed decreased Accuracy in combat.

    These just a few that come to mind.
    You must be Bastokan
    (0)

  8. #8
    Player Miiyo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst of Carbuncle
    Posts
    284
    You can change nations. Tarutaru magic is all powerful. I don't see a problem with Professor Shantotto casting a spell on you causing you to have a "dream" where you changed into a different race that contains a timer that you couldn't change this for at least a year. I think I'd like to change the color of my hair. Onion hair Taru is the best, but a taru would like to do something different for the ladies every now and then. Better yet, what about hair salon? Add a hair salon to a yearly event enabling us to change our hairstyle. Of course adding more than the current styles would be great (So willing to design them for free ^.^)
    (0)
    Teh most famous/infamous Taru on Carbuncle!


    Miiyo Taru | Sargantanas Final Fantasy X|V

  9. #9
    Player Athen's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    15
    Quote Originally Posted by Soulrunner View Post
    Actually I had an interesting idea the other day while driving home. Why not make the 3rd tier merits work with racial differences in game, now they are simply annoying stat differences and players make smart comments like further up this thread wanting to eliminate them but I disagree we need to expand upon the racial differences. Allow Racial differences to fine tune the advanced player in later life, some abilities to enhance racial strengths and expand weakness should actually benefit players. Also an ability for each race to go with the storyline weaknesses wouldn't hurt either. My idea's below.

    Example Mithra(Envy)
    t3 merit Racial abilities
    Green eyes(passive): occasionally gives mithra an extra roll on treasure
    Others based on Race stats

    Galka(rage)
    t3 merit
    Temper Tantrum(passive): Extra attack upon successful crit
    Others based on Race stats

    Elvaan(Apathy)
    t3 merit
    Don't care(passive): Enmity dropped after disengaging an enemy.

    Taru(Cowardice)
    t3 merit
    Flee Danger(passive): Speed boost when running from an enemy.

    Hume(Arrogance)
    t3 merit
    Victory is mine(passive): Increased attack speed decreased Accuracy in combat.

    These just a few that come to mind.
    Just a quick nitpick, Humes are associated with apathy and Elvaan are associated with arrogance.

    Also, with use of "Don't care", the enemy isn't apathetic, the Hume is, so the enemy would still keep attacking the Hume if the Hume disengaged, since it wasn't apathetic toward attacking the Hume in the first place...unless I read that wrong.
    (0)