Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 25

Hybrid View

  1. #1
    Player Inafking's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    298
    Character
    Kingofswords
    World
    Asura
    Main Class
    BLU Lv 99

    Why I'm not going to resub

    It's still harder to find people to do things than it is to do the things in the game. It would be easy to implement a signboard system where people could volunteer to help others in exchange for points that would in turn allow them to post for help. Weather it's abyssea seals, Dynamis wins, Abyssea ZB wins, Voidwatch, Missions, etc you spend all your time trying to find people to do it with and for better or worse it's over in 5 minutes. Thiat is assuming you can find people to go with to begin with. I have been in more parties that broke up because they couldn't find people than PTs that tried and failed in the past month.

    People keep quiting and coming back. You obviosly have a game people want to play. Give them a reason to stay.
    (27)
    The Original Blue Mage

  2. #2
    Player Deifact's Avatar
    Join Date
    Nov 2011
    Posts
    115
    Character
    Kinspawn
    World
    Phoenix
    Main Class
    SMN Lv 87
    Being someone who recently returned after a couple years off, I agree that it is hard to find people to help with content other than Adoulin etc.

    What I see now is that theres less opportunity to grab and go, people seem to stick in friendship groups or their LS. I guess best opportunity for someone like me is to form an LS with people who want to do the same content as me, which will probably be difficult.

    Instead I've sort of resigned myself to enjoying the game solo, which isn't so bad. I chat and socialise with others but while they're enjoying end game content I'm working my way through Rise of the Zilart or Chains of Promathia at my own pace.

    It's not great, and it isn't what the game used to be, but it isn't all bad!
    (10)

  3. #3
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    Quote Originally Posted by Deifact View Post
    Being someone who recently returned after a couple years off, I agree that it is hard to find people to help with content other than Adoulin etc.

    What I see now is that theres less opportunity to grab and go, people seem to stick in friendship groups or their LS. I guess best opportunity for someone like me is to form an LS with people who want to do the same content as me, which will probably be difficult.

    Instead I've sort of resigned myself to enjoying the game solo, which isn't so bad. I chat and socialise with others but while they're enjoying end game content I'm working my way through Rise of the Zilart or Chains of Promathia at my own pace.

    It's not great, and it isn't what the game used to be, but it isn't all bad!

    I myself have the same feelings and views
    (1)

  4. #4
    Player Ryce's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    143
    Character
    Ryce
    World
    Odin
    Main Class
    PLD Lv 99
    I agree - this game is sorely missing tools to help connect players for specific objectives. They started to address this with the Linkshell Community site, but it fell far short of the mark and never saw any further development.

    The great strength of FFXI has always been the community. The balanced-group-required nature of the game forced leaders to emerge; to organize people and events. It seems that, over time, these leaders have become harder and harder to find. Many of them have settled in with a comfortable group of friends and no longer interact with strangers. Others have moved on to other games with most of the population. It's likely that the "dumbing down" of XI has resulted in a different kind of new player - the kind less likely to step up as a leader to get things done.

    All this is to say that XI's greatest strength - the community - flourished because there WAS no "signboard" system. With the community eroding, however, perhaps it's time to change direction on the player-event coordination front.
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Inafking View Post
    It's still harder to find people to do things than it is to do the things in the game. It would be easy to implement a signboard system where people could volunteer to help others in exchange for points that would in turn allow them to post for help.
    The problem with this system type is that people would abuse it with second and third characters to get themselves points infinitely.
    (2)

  6. #6
    Player Inafking's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    298
    Character
    Kingofswords
    World
    Asura
    Main Class
    BLU Lv 99
    Quote Originally Posted by Demon6324236 View Post
    The problem with this system type is that people would abuse it with second and third characters to get themselves points infinitely.
    Not a problem if points can't be traded. Dual boxing will only take you so far if you only get points for things you can duo. There is ways to adress it. The mistake would be to not implement it and not address the bigger problem of people not staying in the game.
    (2)
    The Original Blue Mage

  7. #7
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    People will tend to focus on the content that gets them the best gear, which currently is delve which outdated many pieces of gear so that is where the main focus lies.
    (0)

  8. #8
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    my bigger concern would be that SE wouldn't design it worth a crap, making it go the way of the /seacom system.

    So much potential, but a shotty design and failed integration into the search system could once again drive players away from it out of frustration/disappointment.
    (2)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  9. #9
    Player Vizzer's Avatar
    Join Date
    May 2013
    Posts
    42
    Character
    Uberlee
    World
    Shiva
    Main Class
    DRK Lv 99
    Quote Originally Posted by RAIST View Post
    my bigger concern would be that SE wouldn't design it worth a crap, making it go the way of the /seacom system.

    So much potential, but a shotty design and failed integration into the search system could once again drive players away from it out of frustration/disappointment.
    SE has already designed a system for this, it's all in XIV. Years ago Everquest used online adventures as sort of a testing ground for game mechanics. Some of the ideas were implemented into the PC game, and others that didn't fair so well were not. Maybe SE will look at how a content finder and all that works in XIV and bring a form of it back to this game.
    (1)

  10. #10
    Player maxthunder's Avatar
    Join Date
    Mar 2013
    Posts
    2
    Character
    Warblade
    World
    Bahamut
    Main Class
    THF Lv 95
    Quote Originally Posted by Vizzer View Post
    SE has already designed a system for this, it's all in XIV. Years ago Everquest used online adventures as sort of a testing ground for game mechanics. Some of the ideas were implemented into the PC game, and others that didn't fair so well were not. Maybe SE will look at how a content finder and all that works in XIV and bring a form of it back to this game.
    I have to disagree on any type of content finder. I have experienced it in other games and it really dosent work out like some think. With content finder you are automaticly put in a Q, at that point you are randomly thrown with A: a group that knows whats going on and you actually succeed at what you are doing or B: you get into a group that dosent know jack, dosent talk and you end up failing. Content finder dosent do anything but waste players time and effort.
    (0)

Page 1 of 3 1 2 3 LastLast