Quote Originally Posted by Sarick View Post
This is one huge mistake here. Dispute them being created for older content as new content pushes ahead these gears and the OLD content gets shoved out the door. The game moves forward the diversity is channeled toward ONLY new content. This stagnates old content and belittles returning players. It also reduces the possibility of new players having access to old content and casuals from enjoying their playstyle. Who the Flip wants to do old missions or anymore. The entertainment value is being lost for a large population of players. You might not see it but SE should be seeing the results now. Why did Wadda really resign?

One direction for players Humpt, It's the shortsidedness that disturbs the game in such a way that only the UP TO DATE players with a LOT of FREE TIME and FOCUS that can enjoy the content. The way it is now it's focusing on one tunnel vision. There is nothing for the all groups of players to enjoy. So what if RMES get upgraded it gives players the options to choose what gear they like and extend on that system. THey broke it with SoA by making that gear a waste of time to finish.

I think most people are to argent to notice people pay for this game. If the developers want it to remain interesting DIVERSITY is the key. Their direction may not be how everyone enjoys the content. It's more or less making more players jump through hoops to play the way THEY want you to. The hardcore don't care they can adapt because of resources the. Casuals just quit and the game becomes stagnent until a new farce is added. Is this the legacy you want that leads this MMO to it's death? That's exactly where it's headed if the they continue making the game less attractive to a broad audience.

I tell you what get five friends to join this game and see how long they last. I'm not talking hand them gear PL them or help them out in any way. I bet most or all of them will quit in a few months. This is one reason the game is dieing. It's because content isn't fun anymore for everyone. The developers also refuse to adjust old content to keep up. The players who are new or don't play much are screwed.

Again, SO what if the RMES was designed for older content. The game has gear growth now so special content should always have a place to grow with the new content. Currently the game has a lot totalitarianism in it's basic design you're forced into new content even if it sucks. It's seriously not good if limitations are created that make one or more groups less attracted to this game. Smart people don't like it when they realize this and stupid people don't figure it out.
I'd buy this sort of thinking if I saw 0 shouts for VW (more diversity would be nice), Emp Armor +1/+2 farming, Emp Weapon 85/95 item farming, Old/New Nyzul, Assualts, Limbus (granted boss items/runs). The list goes on the point is old content is still alive and kicking, not as much as it was when it was new but that's a given people who have gotten stuff from X event move on to Y that happens all the time unless there's nothing new for a long time otherwise they just move on to another game.

You're trying to encourage ways to bypass a lot of the old content not encourage revitalizing it so I'm not sure how exactly you're planning on players being able to "enjoy the content".