Quote Originally Posted by Jerbob View Post
In my opinion, the argument can be summed up with two statements and their outcomes.

Level 99 R/E/M holders: "I spent a significant amount of time creating a weapon. When I created it, I knew it would lie somewhere on a contiuum of weapon power - in my case, at the top. Delve weapons have made my weapon useless. I have therefore wasted my time. I would like this to be fixed."

Result: lv. 99 R/E/M proposed upgrades, which will require me to complete an as-of-yet unspecified task to restore my weapon to usefulness.

Lower level R/E/M holders: "I spent a significant amount of time creating a weapon. When I created it, I knew it would lie somewhere on a contiuum of weapon power - in my case, close to (but not at) the top. Delve weapons have made my weapon useless. I have therefore wasted my time. I would like this to be fixed."

Result: I must make a very significant expenditure of time and money before completing the same as-of-yet unspecified task to create a more powerful weapon. There is no option to restore my weapon to its old level of usefulness, which was my original requirement.

The compaints made by level 99 R/E/M holders can just as legitimately be made by those that hold lower tier weapons. No-one wants to lose the work they put into their weapons, which in all cases is significant - just to varying degrees. I think denying <lv99 weapon users the ability to restore their weapons to their original level of usefulness is simply unjustifiable. They made their <lv99 weapon knowing what they would get - something good, but not exceptional. SE has taken that away from them, and they have a right to want their weapon restored.

Weapon users with <lv99 weapons wouldn't get anything "free" from this adjustment - at least not anything more than lv99 weapon users will. They will still end up with an inferior weapon. However, they will end up with a weapon that is "as inferior" as they originally intended - which is the only reasonable outcome.
I disagree, the way you say it sounds like lv 85~95 weapons are different from lv 99, but in fact they're not.

The one who made lv 85~95 weapons already know lv 85~95 isn't the end. Even if you make lv 85~90 in Abyssea era, you should already guessed that one day your lv 85 90 weapon would get a new trial.

Further more, killing lv 99 R/E/M means this game no longer has R/E/M. Which is one of the main reason why everyone is against this idea. If delve 30k weapon(which takes 1~2 days to get if you play more than avg player) is better than 99 R/E/M, then there's no reason to make them, thus one of FFXI's coolest concept is dead.

But keeping 85~95 as it is, and boost lv 99 R/E/M means R/E/M are still use-able. The legendary weapon concept still exist.

Players rant about lv 99 R/E/M isn't just about "I do this for nothing, boost it", but also because the emotional attachment, and I think emotional attachment should be lv 99 only. By your logic, if a player lv NIN during abyssea because NIN was useful, shouldn't he ask SE to boost NIN or give every NM NIN proc too, just because he leveled NIN for nothing after Abyssea/VW era ended?