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  1. #1
    Player
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    Quote Originally Posted by Yinnyth View Post
    3. Drag RMEs along for the ride and give the RMEs an update every time the next level of gear is released.

    Option 3 seems to be what most RME holders (even the level 80 RME holders now, seemingly) are asking for. But forcing the dev team to keep this anchor tied around them will slow down all other content from being released and keep the game from changing much at all.
    Really? I just explained, we had a long time period where RME99s were fine, it was only when they decided it was a good idea to double the DMG on weapons that a problem was created. You say they have to updated them every time a new level of gear is released, its not quite accurate, its when new levels of weapons are released, and only when they are so vastly superior to what we currently have, that it becomes a problem. Skirmish weapons had a few out matching Relics, not all, but some with +2 stones were doing the job, were people in an uproar then? Not really, some complained, but it was only a few here and there by compare, the weapons were ok. Delve made the Skirmish update look like nothing, the gap between weapons expanded exponentially and there was of course an uproar because everything in the game including the Skirmish gear was instantly outclassed, not by a bit, or by an acceptable amount, but rather by large amount that is so large it completely crushes any other options. Skirmish weapons were ok even with their higher DMG because RMEs have more than simply DMG going for them, more than that which makes them special, but Delve weapons can disregard that as well because their DMG is that overwhelming.

    You make it sound as though updating the RME99s is going to be a constant chore that happens with every other update, that could be true, if they make weapons jump in power again and again each update. If they do that, I doubt people will continue to play this game, it would be the stupidest choice they could make right now, so I doubt they would do that, instead they will improve gear, we will get new weapons with the other Delve areas as they are released as well as the other Fractures, WK Reives, and so on. The update is probably the last one or second to last one that RMEs will ever see, which is good, they should stay where they are after this next update, but only so long as SE does not choose to throw balance out the window and go crazy with numbers once again.
    (3)

  2. #2
    Player Chimerawizard's Avatar
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    Apr 2011
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    Quote Originally Posted by Camate View Post
    Equipment strength is dependent on the level of the content you need to challenge in order to obtain the equipment, not the level in which it can be equipped. With the gear that is released in Adoulin from here on out, they can be equipped at level 99; however, instead of considering these to be level 99 pieces of equipment, it would be better for you to think of their level in terms of the content level (for example, level 110 or level 120).
    So, could we just assume that the boost added to RME is based on it being made for content level 120?
    And that a lvl 75 RME was made for level 75 content?
    and that a lvl 90/95 RME was designed for level 90/95 content?

    Still have issues, keep crying.

    It's not like they downgraded the weapons, they just made new ones that outclassed the old ones. They did this before with abyssea adding weapons that totally outclassed what was then the best of the best, Relic weapons. Trials were added at the same time (forethought) to RM to make sure they would always be relevent and at the top tier of weapons, and easily obtainable weapons would outclass a 'base' lv75 finished RM.
    (0)

  3. #3
    Player Yinnyth's Avatar
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    Mar 2011
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    Yinnyth
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    Fenrir
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    BRD Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Really? I just explained, we had a long time period where RME99s were fine, it was only when they decided it was a good idea to double the DMG on weapons that a problem was created. You say they have to updated them every time a new level of gear is released, its not quite accurate, its when new levels of weapons are released, and only when they are so vastly superior to what we currently have, that it becomes a problem.
    I say that's one of the primary options if you accept vertical progression as the direction the game should be taking. Relics and Mythics stayed (mostly) on top of the game up until they raised the level cap. When the level cap was raised, we had vertical progression, but it was finite and easy to plan out. The devs probably assumed like we did that after level 99, horizontal progression would resume.

    But to have vertical progression continue into the unforseen future, suddenly the burden of making sure that everything which requires a significant investment of time gets to keep pace with everything else becomes increasingly unbearable. Much like how the closer an object gets to reaching light speed, the more energy it takes to accelerate that object any further, FFXI will continue to pick up more and more items in the game like RMEs... things it simply cannot ditch and must continue adding updates specifically for them until it gets to a point where nothing new can be added.

    That being said, this is only if you accept vertical growth as the new law of the land. If you completely deny it as the direction the game should be taking, perhaps you should be striking at the core of the matter instead of the side-effects. (And at this point, I mean "you" in a general sense, not just you specifically, Demon).
    Skirmish weapons had a few out matching Relics, not all, but some with +2 stones were doing the job, were people in an uproar then? Not really, some complained, but it was only a few here and there by compare, the weapons were ok.
    http://forum.square-enix.com/ffxi/th...ge-then-relics

    849 replies. This doesn't really prove anything, just pointing out that there were plenty of complaints before delve entered the scene.

    You make it sound as though updating the RME99s is going to be a constant chore that happens with every other update, that could be true, if they make weapons jump in power again and again each update. If they do that, I doubt people will continue to play this game, it would be the stupidest choice they could make right now, so I doubt they would do that, instead they will improve gear, we will get new weapons with the other Delve areas as they are released as well as the other Fractures, WK Reives, and so on. The update is probably the last one or second to last one that RMEs will ever see, which is good, they should stay where they are after this next update, but only so long as SE does not choose to throw balance out the window and go crazy with numbers once again.
    They seem to intend to "go crazy with the numbers once again." For right now, they're focusing on patching some things up and making the content level increase a little more steady, but:
    Quote Originally Posted by Camate View Post
    With the release of the end of April version update, we've implemented Delve and have completed the battle content that was planned for the launch of Seekers of Adoulin.

    I feel that the flow of content that we planned where players would take on higher tiers of content (content level) by progressing in stages is not going as smoothly as we'd like.

    Specifically, I would like to adjust the fact that it's difficult to do colonization reives and lair reives in small numbers, as well as the fact that it is difficult to start Skirmish.

    For the time being, Delve (the boss battle) has been set as the highest content level.

    With this current state, I feel priorities should be placed on implementing and adjusting content for low-man or soloing more than adding further higher tier content, and I would like to work hard while heading in this direction so that a larger amount of players can enjoy the game.
    For the time being. But when they move past the delve bosses and release higher content levels, complaints about RMEs getting outclassed will once again flare up and we'll go through this whole song and dance again and again and again.
    (2)

  4. #4
    Player Numquam's Avatar
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    Apr 2013
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    Character
    Numquam
    World
    Bahamut
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    BST Lv 99
    lol...stop being lazy...just farm gil or get a good linkshell and finish your weapon. Why do you think you DESERVE to have SE reward your laziness?
    (2)

  5. #5
    Player Wyrmnus's Avatar
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    May 2013
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    Character
    Wyrmnus
    World
    Cerberus
    Main Class
    WAR Lv 99
    ^Replies like this seriously just make me was to throw up in anger. Selfish people.. honestly.
    (2)


    Check out my Youtube Channel; Nailstare

  6. #6
    Player Zagen's Avatar
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    Mar 2011
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    Zagen
    World
    Bismarck
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    PUP Lv 99
    Quote Originally Posted by Wyrmnus View Post
    ^Replies like this seriously just make me was to throw up in anger. Selfish people.. honestly.
    Pot calling the kettle black.
    (3)

  7. #7
    Player Wyrmnus's Avatar
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    Wyrmnus
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    Cerberus
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    WAR Lv 99
    How so? How am I being Selfish? I'm merely just annoyed at that kind of response considering the topic. What's wrong with balancing out the R/M/E Stages up to 99 so that they make sense? Are Elitist players that afraid of being potentially knocked off their high horses?
    (2)
    Last edited by Wyrmnus; 05-25-2013 at 03:30 PM.


    Check out my Youtube Channel; Nailstare

  8. #8
    Player Zagen's Avatar
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    Zagen
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    Bismarck
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    PUP Lv 99
    Quote Originally Posted by Wyrmnus View Post
    How so? How am I being Selfish? I'm merely just annoyed at that kind of response considering the topic. What's wrong with balancing out the R/M/E Stages up to 99 so that they make sense? Are Elitist players that afraid of being potentially knocked off their high horses?
    Didn't think I actually had to explain it...

    You're calling people with 99s selfish because they don't want previous versions updated.
    You're being selfish because you don't want to put the same amount of effort as they did and still want to have a weapon close to their 99 weapon.
    (5)

  9. #9
    Player zataz's Avatar
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    Aug 2011
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    the land of nod
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    198
    Character
    Cardgrey
    World
    Odin
    Main Class
    RDM Lv 99
    Quote Originally Posted by Numquam View Post
    lol...stop being lazy...just farm gil or get a good linkshell and finish your weapon. Why do you think you DESERVE to have SE reward your laziness?
    ill agree with this u want the weapon do the work <,<
    question
    how would u feel, if they fixed the damage on your pre 99 wep and then gave everyone a free wep or 2 on level 90. would u not feel jipped? in the same way people who put the work into it feel about this?
    (1)
    Last edited by zataz; 06-07-2013 at 07:10 AM.

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