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  1. #41
    Player Aezelas's Avatar
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    Dec 2011
    Posts
    32
    Character
    Aezelas
    World
    Asura
    Main Class
    BLM Lv 99
    Quote Originally Posted by Return1 View Post
    You want gear relative to the amount of work? You already have it. A 95Relic or 85-90 Empyrean weapon is literally less than or equal to half the work of 99'ing it.

    Half the work, half the weapon. It's pretty fitting.
    The current gap doesn't make 85-90 empy half the 99 one and it didn't bother anyone so far, did it?
    I don't get why a 99 r/m/e owner would mind about 85-95 weapons getting a boost.

    Babekeke made an interesting proposition the devs should consider. 99 weapons would still get a bigger boost.
    Not everyone has the money to build a 99 weapon, and getting a 85/90 empy is already an achievement for some of us.
    Those are unique weapons, even unfinished, and will become totally useless without adjustment.
    I'd rather like delve weapons and content to be nerfed, but the r/m/e boost is what's going to happen, and 85-95 should be included imo.
    (4)

  2. #42
    Player xiozen's Avatar
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    Mar 2011
    Location
    San'doria
    Posts
    301
    /begin rant

    Quote Originally Posted by Sephiran View Post
    After reading the proposed adjustments and finding out that only the 99-iterations of RME's will be boosted to compete viably with the new Delve weapons, I must say I'm a little worried.
    Why???? The weapon isn't complete... so try completing the R/E/M 1st... then complain.

    Quote Originally Posted by Sephiran View Post
    These weapons take time to get and not everyone can take them to 99 (especially in the case of empyrean weapons).
    "Not everyone can take them to 99..."... ... ... are we playing the same game... maybe your playing something completely different... like FFXIV that doesn't have Heavy Metal Plates or Riftcinders or something like that... cause the last time I looked, all of the items were available to anyone that paid the FFXI subscription and had the necessary expansion packs installed... so I'm not quite certain of your statement there... Unless you mean, "I'm just a little lazy and don't wanna work that hard....like those that did it... so make it easier for me..."???

    Quote Originally Posted by Sephiran View Post
    So if one has a level 85 or 90 empyrean, it's just gonna be the end of the line for us?
    Hmm, not that I know of.. last I checked, there's a level 95 and level 99 and even a +1 version of the level 99 you can aspire too, assuming you wanted to work towards it... its possible you know... so, its definitely NOT the end of the line... unless YOU WANT IT TO BE!... there I said it.

    Quote Originally Posted by Sephiran View Post
    I wield an Almace-90 and I love the thing.
    You're not taking it to level 95 or 99, so you can't love it that much... just sayin'.

    Quote Originally Posted by Sephiran View Post
    Also, if weapons that are 95 and below are not to receive this boost, will there be plans to make it easier to upgrade them?
    Ahhhhh now we get to real point of this POST... in short... NO, STOP BEING LAZY... do the TRIALS that have been SETUP that A LOT OF PEOPLE THAT HAVE A 99 DID and are probably CONTINUING TO DO!!!! /sigh... These types of posts irritate the crap outta me... I actually hope a dev responds to this.. I'd love to get their reaction... oh wait, they did... they said ONLY THE LEVEL 99 WEAPONS ARE GETTING REVAMPED... a day late and a byte short.

    /end rant.
    (3)

    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations.

  3. #43
    Player xiozen's Avatar
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    Mar 2011
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    Quote Originally Posted by Jerbob View Post
    Level 99 R/E/M holders: "I spent a significant amount of time creating a weapon. When I created it, I knew it would lie somewhere on a contiuum of weapon power - in my case, at the top. Delve weapons have made my weapon useless. I have therefore wasted my time. I would like this to be fixed."
    I like your post, but this statement I "believe" isn't entirely what may happen... Matsui said, "revamp" the definition of revamp is =

    /rēˈvamp/
    Verb
    Give new and improved form, structure, or appearance to: "revamp her image".
    Noun
    An act of improving the form, structure, or appearance of something.

    ...and the word revamp is synonymous with alter, make over, modify, recast, redo, refashion, remake, remodel, change, revise, rework, vary... so in effect, short of introducing a patch/update that will change the stats of the level 99 R/M/Es... anything else requiring any work... keep in mind, we already did the work... SE should only be making the needed adjustments.
    (0)

    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations.

  4. #44
    Player xiozen's Avatar
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    Mar 2011
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    San'doria
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    Quote Originally Posted by Return1 View Post
    Your logic is horribly flawed. First off, 99REM holders will have to do some trial(s) to upgrade their 99s damage, they aren't just being handed a crapton of damage.
    I honestly think that's exactly what's going to happen... R/M/E holders have already finished the trials; the producer has already said they do not intend to increase the weapons like the method previously used (TotM), he repeatedly used the word "revamp"--a revamp is not your typical upgrade... revamp literally means to "re-do" or "do-over"...so yea, I truly believe the Devs intend to hand the R/M/E's a crapton of damage.
    (0)

    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations.

  5. #45
    Player Aezelas's Avatar
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    Dec 2011
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    32
    Character
    Aezelas
    World
    Asura
    Main Class
    BLM Lv 99
    Quote Originally Posted by xiozen View Post
    I honestly think that's exactly what's going to happen... R/M/E holders have already finished the trials; the producer has already said they do not intend to increase the weapons like the method previously used (TotM), he repeatedly used the word "revamp"--a revamp is not your typical upgrade... revamp literally means to "re-do" or "do-over"...so yea, I truly believe the Devs intend to hand the R/M/E's a crapton of damage.
    They clearly said they won't bring a progressive upgrade for e/r/m, and gave ToM as reference.
    I think we have to understand it will be the last upgrade they'll bring for e/r/m, and only because of e/r/m owners' anger.
    It's sort of an excuse to players for that huge delve release mistake.

    What i understood is that they do not intend to make e/r/m the top weapons forever.
    This improvised boost is for them a way to get rid of players anger (and ragequitting); they want us to accept there will be better weapons and they want us to work on them.

    This was their intention with delve release, but it was too sudden, too soon, and they didn't expect players reaction.
    I think they'll still be going that way.
    (0)

  6. #46
    Player Return1's Avatar
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    May 2011
    Posts
    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    People will always be mad when a weapon that's meant to be worth so much and requires so much work is thrown away for anything.

    Not only that but killing so many hours of content that will keep players giving them money? It's stupid from a business stand point, but I guess stupid decisions are why SE is losing so much money.
    (2)

  7. #47
    Player Yinnyth's Avatar
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    Mar 2011
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    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Really? I just explained, we had a long time period where RME99s were fine, it was only when they decided it was a good idea to double the DMG on weapons that a problem was created. You say they have to updated them every time a new level of gear is released, its not quite accurate, its when new levels of weapons are released, and only when they are so vastly superior to what we currently have, that it becomes a problem.
    I say that's one of the primary options if you accept vertical progression as the direction the game should be taking. Relics and Mythics stayed (mostly) on top of the game up until they raised the level cap. When the level cap was raised, we had vertical progression, but it was finite and easy to plan out. The devs probably assumed like we did that after level 99, horizontal progression would resume.

    But to have vertical progression continue into the unforseen future, suddenly the burden of making sure that everything which requires a significant investment of time gets to keep pace with everything else becomes increasingly unbearable. Much like how the closer an object gets to reaching light speed, the more energy it takes to accelerate that object any further, FFXI will continue to pick up more and more items in the game like RMEs... things it simply cannot ditch and must continue adding updates specifically for them until it gets to a point where nothing new can be added.

    That being said, this is only if you accept vertical growth as the new law of the land. If you completely deny it as the direction the game should be taking, perhaps you should be striking at the core of the matter instead of the side-effects. (And at this point, I mean "you" in a general sense, not just you specifically, Demon).
    Skirmish weapons had a few out matching Relics, not all, but some with +2 stones were doing the job, were people in an uproar then? Not really, some complained, but it was only a few here and there by compare, the weapons were ok.
    http://forum.square-enix.com/ffxi/th...ge-then-relics

    849 replies. This doesn't really prove anything, just pointing out that there were plenty of complaints before delve entered the scene.

    You make it sound as though updating the RME99s is going to be a constant chore that happens with every other update, that could be true, if they make weapons jump in power again and again each update. If they do that, I doubt people will continue to play this game, it would be the stupidest choice they could make right now, so I doubt they would do that, instead they will improve gear, we will get new weapons with the other Delve areas as they are released as well as the other Fractures, WK Reives, and so on. The update is probably the last one or second to last one that RMEs will ever see, which is good, they should stay where they are after this next update, but only so long as SE does not choose to throw balance out the window and go crazy with numbers once again.
    They seem to intend to "go crazy with the numbers once again." For right now, they're focusing on patching some things up and making the content level increase a little more steady, but:
    Quote Originally Posted by Camate View Post
    With the release of the end of April version update, we've implemented Delve and have completed the battle content that was planned for the launch of Seekers of Adoulin.

    I feel that the flow of content that we planned where players would take on higher tiers of content (content level) by progressing in stages is not going as smoothly as we'd like.

    Specifically, I would like to adjust the fact that it's difficult to do colonization reives and lair reives in small numbers, as well as the fact that it is difficult to start Skirmish.

    For the time being, Delve (the boss battle) has been set as the highest content level.

    With this current state, I feel priorities should be placed on implementing and adjusting content for low-man or soloing more than adding further higher tier content, and I would like to work hard while heading in this direction so that a larger amount of players can enjoy the game.
    For the time being. But when they move past the delve bosses and release higher content levels, complaints about RMEs getting outclassed will once again flare up and we'll go through this whole song and dance again and again and again.
    (2)

  8. #48
    Player Numquam's Avatar
    Join Date
    Apr 2013
    Posts
    142
    Character
    Numquam
    World
    Bahamut
    Main Class
    BST Lv 99
    lol...stop being lazy...just farm gil or get a good linkshell and finish your weapon. Why do you think you DESERVE to have SE reward your laziness?
    (2)

  9. #49
    Player Wyrmnus's Avatar
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    May 2013
    Posts
    16
    Character
    Wyrmnus
    World
    Cerberus
    Main Class
    WAR Lv 99
    ^Replies like this seriously just make me was to throw up in anger. Selfish people.. honestly.
    (2)


    Check out my Youtube Channel; Nailstare

  10. #50
    Player Zagen's Avatar
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    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Wyrmnus View Post
    ^Replies like this seriously just make me was to throw up in anger. Selfish people.. honestly.
    Pot calling the kettle black.
    (3)

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