OK, there are far too many people loosely screaming "overpowered" at the slightest suggestions to improve beleaguered jobs that are being almost deliberately ignored by S-E and the playerbase alike.
What I'd like to see is some unbiased definition of "overpowered". Not some professional endgamer "I don't want my bandwagon job to be overshadowed" definition. Not some developer apologist "Balance" definition. Just a straight up definition.