Quote Originally Posted by Demon6324236 View Post
Well if you think of it that way then Enfeebling would have been so much more painful to cap without Dia as well, seeing as you have to land the spell for a skill up and once its put on it would no longer count, this way it is probably easier overall because Divine at least still has Banish spells which can be spammed slowly to skill, where as Enfeebling skill ups without Dia would be terrible.
Spam Poison instead. Problem solved. It did make Divine considerably rougher, though I've always found slapping worms with it quite effective (especially since they're weak to Light and you can simply walk out of spell range if they toss something lethal your way).