They are not going to make lupoans movable. I don't think that's even close to being on the table.

faster cast times, cheaper mp costs, more MP, better recovery will all make things a lot easier.

If auras could move around and follow a target, they'd be OP because they are unresistable and having them track targets would mean they'd always be applied and entering/eaving the radius would never be a factor.

Making them move seems like an obvious solution but there are balance reasons why that's not likely to happen. An ability with a cooldown that lets you relocate a badly positioned aura without having to cast it again might be more realistic.