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  1. #1
    Player Mittenz's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Hekuteku
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by Daemon View Post
    I never said the job is useless and im not complaining, i was stating opinions, observations about the job from my point of view of how i see it, I said the job needs wow factor, you should really read before responding like this.

    I agreed that the job is incomplete, this job doesnt even have AF,REM,Merits yet. Of course people are going to state negative points about a job that is not complete. All of my statements about the job is how it works now, not how it will work later when af, bells, gear, merits and other things are added..

    Really asking for stoneskin, blink, Cure is asking for buffs to become god Mage? If thats the case, why SCH, RDM,WHM is not god mage yet?

    Ive actually played the job, have it at 99, got all the spells etc, so im not talking without knowing anything. Hopefully when SE Updates the spellcasting the job will have a better improvement.
    you are asking for it to be able to do EVERYTHING so yes. can a bard cure itself without /rdm or /whm no can a cor not really how about that blm... nope but those are examples your using. Sub job selection is part of the game you are not forced to do it as I said ours uses /nin so it can stay close to the frey.
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  2. #2
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Mittenz View Post
    you are asking for it to be able to do EVERYTHING so yes. can a bard cure itself without /rdm or /whm no can a cor not really how about that blm... nope but those are examples your using. Sub job selection is part of the game you are not forced to do it as I said ours uses /nin so it can stay close to the frey.
    And you are judging someone you dont know with the wrong assumptions, I never "ASKED" that the job be given these spells, "I SAID THE JOB DOESNT HAVE THESE SPELLS" and thats what makes it hard to play solo limiting geomancer to sub mainly whm/rdm.

    You reply to my post like someone who skimmed through what ive written, copied a few lines that could change the total context of the meaning of what I said, rather than take the time to see what i was talking about as a whole and not 1 point that defines the explanation of the entire post.
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    Last edited by Daemon; 05-30-2013 at 12:12 PM.

  3. #3
    Player Mittenz's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Hekuteku
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by Daemon View Post
    And you are judging someone you dont know with the wrong assumptions, I never "ASKED" that the job be given these spells, "I SAID THE JOB DOESNT HAVE THESE SPELLS" and thats what makes it hard to play solo limiting geomancer to sub mainly whm/rdm.

    You reply to my post like someone who skimmed through what ive written, copied a few lines that could change the total context of the meaning of what I said, rather than take the time to see what i was talking about as a whole and not 1 point that defines the explanation of the entire post.
    I have actually read everything you have written I disagree with a lot of it so our opinions differ in what appears to be a rather wide stance and as such I am replying with my own opinion on a lot of matters with a different point of view, you want it to have a lot of things so that people will accept it I am saying many have already accepted it and buffing it further would make it replace other roles which would then be unfair to them.
    EDIT;
    as an example so far we have used (and will continue to do so) geo in the following events
    Odin V2
    Delve (both outside and fracture boss runs)
    Wildkeeper reives

    Events that it was used but did not do well;
    ADL (zerg fight)
    Arch Omega (we do this in groups of 3 it did however work if we went with 4)
    Arch Ultima (same as above)
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    Last edited by Mittenz; 05-30-2013 at 12:18 PM.

  4. #4
    Player
    Join Date
    May 2013
    Posts
    1,521
    Quote Originally Posted by Mittenz View Post
    I have actually read everything you have written I disagree with a lot of it so our opinions differ in what appears to be a rather wide stance and as such I am replying with my own opinion on a lot of matters with a different point of view, you want it to have a lot of things so that people will accept it I am saying many have already accepted it and buffing it further would make it replace other roles which would then be unfair to them.
    EDIT;
    as an example so far we have used (and will continue to do so) geo in the following events
    Odin V2
    Delve (both outside and fracture boss runs)
    Wildkeeper reives

    Events that it was used but did not do well;
    ADL (zerg fight)
    Arch Omega (we do this in groups of 3 it did however work if we went with 4)
    Arch Ultima (same as above)
    See those bold letters from your post? Show me where in my post did I say I wanted anything? The only suggestions i made was that

    Geo would make the job better if SE didnt have Indi and Geo spells restricted to "Party only"
    In several of the areas of the post i stated that Enfeebling magic level is too low
    That Geomancer needs job specific traits and gear that make the job shine
    That RA spells would make the job unique and different if it could inflict debuff status like paralyze, magic defense down or freeze mob for 3 seconds.

    I never said anything about wanting Geo to have Cure, Stoneskin, Blink, and if you read the part about Redmage and how SE watered the job down by adding other jobs with the skill and gear, and how RDM is not invited anymore for that skill specifically. Then im sure we can agree that Im on the same page as you when it comes to making jobs better than others.

    In fact what i stated that conflicts with your reply is that should give Geo spells that Differ from other jobs and not just give us spells other jobs have, slap a higher boost on them...
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    Last edited by Daemon; 05-30-2013 at 12:43 PM.