Well i know not all servers are the same. Reading from what the devs posted about next update as you can see answered some of what i stated.
Am i wrong to say that...
Enfeebling magic sucks for Geomancer
Spells take too long to cast?
Geo has no AF/REM/Merits yet?
Spells are limited to party only and would be nice to have the spells benefit others outside of party say alliance too?
RA spells and Geo spells cost too much MP?
Limited to only WHM/RDM subjob because has no Cure or Protective spells on its own to be independant?
That other jobs right now due to having EMP/AF/Merits benefit parties more than Geo?
I never said Geo is 100% Useless, but this post is about suggesting improvements to Geomancer job. I dont see what is wrong with me suggesting some points.
Its not about making Geo God of the game, I just said that Geo should be totally different rather give it so many skills that other jobs can do better, this is the reason why certain jobs got watered down, in the first place, do we really need another refresh job?
We already have Scholar for Regen V, do we really need to water down scholar job like redmage by adding more Regen capable jobs?
Its not about me complaining but how do you suggest making a job better in a post like this if I cant even state what makes the job lacking, boring, unexciting first?