Yet it is no where near the amount a cor could give or the amount Embrava used to give. Thus I will use your words and ask you why would some one want said sch 1 tic spell when a cor can do it better?
Yet it is no where near the amount a cor could give or the amount Embrava used to give. Thus I will use your words and ask you why would some one want said sch 1 tic spell when a cor can do it better?
Because Scholar can do more than just regain 1 per tick ^^ You are looking at this from a single point of view and not the overall point of view, which is why i said other jobs can do almost the same thing as many of the geo spells but better, yet have more flexibility to do more ^^
Its not about singling out the class, its about putting the mage jobs together to see what gives a better result? What saves time, what is needed, what is effecient.
Im saying there is competition between mage jobs, even summoner, rdm, blm are being left out in some events, let alone adoulin content seem to bring favor toward bards and cors more than most other jobs other than WHM because it has that wow factor that differentiates the job that no other can do but yet is most needed and in demand. No other job can use Cure 5 or 6, Curaga III,IV, and these spells are what keep WHM popular only because no other job can do it^^
Last edited by Daemon; 05-30-2013 at 10:30 AM.
Maybe some of you are misunderstanding or not reading my post all the way and just skimming through fast.
You have singled out only 1 reason out of the many things ive said about geomancer as a whole and not for its single spells or traits. Its not about Geo Buff being inefficient, its about comparing the time, Mp cost, what the job can provide as a whole to the entire alliance compared to other mage class jobs. Geo can only have 1 indi spell up at a time, where as bard and cor can have more than 1 buff up and switch those buffs quickly and not have your party wait in 1 spot or have you following them around.
Some of the spells that Geo has other jobs already had so there is a reason to compare that based on time, effeciency, etc...
Why have a Geomancer cast Indi-Refresh or Geo-Refresh, when Bard can use Ballad I,II,III, or Redmage Refresh with composure and af gear allowing enhancing magic to stick longer, Cor can use rolls and yet allow players to move around without having them wait in 1 spot.
Scholar can have several buffs up at once, so yeah if you compare Geomancer and its 1 indi spell and 1 Geo luopan vs the other jobs, overall as a support in a fast movement environment, its hard to play Geomancer unless its a boss event where DD can hold the mob in 1 spot.
As for your example:
If i had to choose between Scholar or Corsair for regain, then yes I would choose Corsair because obviously the job provides a higher regain than scholar. But as a whole alliance and comparing jobs that better benefit the group depending on the situation i might choose Scholar if party needs a main healer, or corsair if party needs the rolls. Can Geo be used as a main healer? or can Geo outdamge SCH as a nuker when SCH has T5 spells? Or can Geo give multiple buffs than Corsair and Bard? Or does Geo have better support skills than Scholar which has many? When I was talking about 18 man events, these are details people look at and observe based on the alliance as a whole.
If I had to choose Scholar + Corsair or Scholar + Geo, I would definately choose Scholar + Corsair because not only can the party benefit from these 2 jobs, its time efficient being that buffs stick and party doesnt have to stand in one spot and wait especially in a situation where time management is important.
Its not about choosing Cor over scholar only because cor can regain better. Its about how Geo as a whole when comparing the job with other classes, how does it stand out, is it worth sacrificing a spot to invite this job over others, does this class worth well as a team with other mage classes?
Most important, how can the job stack buffs with other mage classes?
Sure Geo can Refresh and Regen Party, and yes it stacks well with cor, brd, rdm refresh, but if i had to choose Geo over Cor, Brd, Rdm, you have to look at the fact that would you rather have a job that can cast a spell on a person allowing them to move freely around maps or a job that requires people to either stay in 1 spot and not move out of the area or have the geomancer follow everyone? Wouldnt it be hard if you had 2 mages in the back, 1 running around raising people, 1 running to the other side to avoid aoe spell from boss, 1 running to DD to cast a buff on entire alliance etc?
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