Results 1 to 10 of 120

Dev. Posts

Hybrid View

  1. #1
    Player sweetidealism's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    86
    Character
    Lumei
    World
    Odin
    Main Class
    RDM Lv 99
    So given that GEO is very dependent on positioning, is there any chance that we'll see movement speed on either the artifact, relic, or empyrean feet? Currently, the only movement speed equipment available to GEO are Herald's Gaiters, one of the least accessible movement speed options in the game; or Desert Boots, which locks you into /sch, a support job that would otherwise not likely be used.

    Please don't make us go back to Tiamat.
    (3)

  2. #2
    Player Hexadecimal's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    11
    Character
    Hexadecimal
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by sweetidealism View Post
    So given that GEO is very dependent on positioning, is there any chance that we'll see movement speed on either the artifact, relic, or empyrean feet? Currently, the only movement speed equipment available to GEO are Herald's Gaiters, one of the least accessible movement speed options in the game; or Desert Boots, which locks you into /sch, a support job that would otherwise not likely be used.

    Please don't make us go back to Tiamat.
    This. Bard's Empyrean boots were given Movement Speed +. Geomancer would clearly benefit from having a similar item.
    (2)
    --
    Hexadecimal of Asura
    アスラのへクスデシマル

  3. #3
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by sweetidealism View Post
    So given that GEO is very dependent on positioning, is there any chance that we'll see movement speed on either the artifact, relic, or empyrean feet? Currently, the only movement speed equipment available to GEO are Herald's Gaiters, one of the least accessible movement speed options in the game; or Desert Boots, which locks you into /sch, a support job that would otherwise not likely be used.

    Please don't make us go back to Tiamat.
    Agreed! After native sleep, movement speed on the AF is my number 2 adjustment choice. No thanks on Herald's gaiters being required for this job to keep up with moving parties.
    (1)