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  1. #1
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Quote Originally Posted by Quetzacoatl View Post
    Implementation of Clear Mind as a Job Trait should also be added to GEO.
    We will be implementing this!

    Quote Originally Posted by Alhanelem View Post
    Honestly my main issue right now is just the long cast time and high MP cost of geocolure spells (luopans). I would not be bothered that much having to dispel them and summon them again if the party moves, but the fact that it takes so long and takes a huge amount of MP for the debuffs makes usage of the job very difficult in events where parties move around a lot.
    Geo-spell casting times are currently being looked into. While it won't be through a fast cast job trait, spell casting time will be reduced further through abilities, gear, or other methods.

    Since Geo-spells consume a lot of MP, we will be easing up on the HP loss for luopons, and making it possible for the user to give it HP. We'll also be making it possible to reduce the cool downs on Life Cycle and Lasting Emanation via merit points. Also, we're enhancing the conserve MP trait to increase the frequency it activates.
    (19)

    Okipuit - Community Team

  2. #2
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Okipuit View Post
    We will be implementing this!



    Geo-spell casting times are currently being looked into. While it won't be through a fast cast job trait, spell casting time will be reduced further through abilities, gear, or other methods.

    Since Geo-spells consume a lot of MP, we will be be easing up on the HP loss for luopons, and making it possible for the user to give it HP. We'll also be making it possible to reduce the cool downs on Life Cycle and Lasting Emanation via merit points. Also, we're enhancing the conserve MP trait to increase the frequency it activates.
    Thanks, Okipuit! This all sounds good. Playing with GEO is keeping me active for now (we'll see if Reive changes make them fun), so any improvements you can make to the job are welcome.

    In addition to these I'm also hoping for adjustments that make the job useful for more than just alliances. I realize not every job can be appropriate for duo or low-man situations, but it's still my hope for GEO. Any hints on a sleepra or a similar dark magic based sleep spell???
    (3)