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  1. #1
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    Quote Originally Posted by Mittenz View Post
    So your complaint is that geo is only good for current content events and not stuff that a majority of the game no longer cares about. Well ATM it's more used (at least by my ls) than rdm blm sch and smn so you want it to be more used than ALL mages ? In general it's already more used than my mythic pup and mythic dnc ever was and geo only been out what 2 months ? I am really not seeing your side of this, the job has a purpose the job is being used in RELEVANT content what exactly are you after geo to be the games lord and savior that comes in 1 shots all things that move then ascends to the heavens until called forth again ?
    Well i know not all servers are the same. Reading from what the devs posted about next update as you can see answered some of what i stated.

    Am i wrong to say that...

    Enfeebling magic sucks for Geomancer
    Spells take too long to cast?
    Geo has no AF/REM/Merits yet?
    Spells are limited to party only and would be nice to have the spells benefit others outside of party say alliance too?
    RA spells and Geo spells cost too much MP?
    Limited to only WHM/RDM subjob because has no Cure or Protective spells on its own to be independant?
    That other jobs right now due to having EMP/AF/Merits benefit parties more than Geo?

    I never said Geo is 100% Useless, but this post is about suggesting improvements to Geomancer job. I dont see what is wrong with me suggesting some points.

    Its not about making Geo God of the game, I just said that Geo should be totally different rather give it so many skills that other jobs can do better, this is the reason why certain jobs got watered down, in the first place, do we really need another refresh job?

    We already have Scholar for Regen V, do we really need to water down scholar job like redmage by adding more Regen capable jobs?

    Its not about me complaining but how do you suggest making a job better in a post like this if I cant even state what makes the job lacking, boring, unexciting first?
    (2)
    Last edited by Daemon; 05-30-2013 at 11:07 AM.

  2. #2
    Player Alhanelem's Avatar
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    Mar 2011
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    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    SIMPLY PUT, THIS. ↑↑↑↑↑↑
    No, it doesn't have to be that. Totems worked just fine in WoW. But they were quick to place and quick to re-place. Solving MP management issues and making them faster to cast is going to go a long way to making GEO easier to use.

    You do realize any LS doing delve boss runs is taking geo already, it has already proven its use 10x over what RUN has. If you don't see a use in geo you probably are not doing anything relevant that debuffing a mob would actually be used for, I really don't see a vast need to buff it outside of minor tweaks at this point.
    This. Geo is already useful. All I'm expecting is some new buffs and debuffs at this point.

    And really when do you see a mage standing near DDs?
    When that mage is a blue mage, very often.
    (1)
    Last edited by Alhanelem; 05-30-2013 at 07:46 AM.

  3. #3
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    Quote Originally Posted by Alhanelem View Post
    No, it doesn't have to be that. Totems worked just fine in WoW. But they were quick to place and quick to re-place. Solving MP management issues and making them faster to cast is going to go a long way to making GEO easier to use.

    This. Geo is already useful. All I'm expecting is some new buffs and debuffs at this point.

    When that mage is a blue mage, very often.
    Bluemage is not helpless like Geo, especially when blue can sleep, stun, pyric bulwark
    (0)

  4. #4
    Player Trumpy's Avatar
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    Mar 2011
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    Character
    Trumpy
    World
    Shiva
    Main Class
    DNC Lv 99
    Geo may not have every proc spell but it does have some, which could give some relief to some of those jobs that have alot (like blm for example.)
    (2)

  5. #5
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    Quote Originally Posted by Trumpy View Post
    Geo may not have every proc spell but it does have some, which could give some relief to some of those jobs that have alot (like blm for example.)
    Yes T2-4, but would you rather turn down a blm or sch for this?
    (0)

  6. #6
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    I was expecting SE to be creative and give unique spells that is not predictable.

    Here's an example of my imagination:
    Geo Earth- deals earth damage, Reduces earth resistance 10%, randomly petrified enemy for 5 seconds but gives monster stoneskin.
    (1)

  7. #7
    Player Lithera's Avatar
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    Character
    Lithera
    World
    Shiva
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    BST Lv 1
    I guess you forgot what SE did to embrava. It no longer gives regain but an absurd amount of refresh instead. Also who says it won't get it's wow factor after this next update?
    (0)

  8. #8
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    Quote Originally Posted by Lithera View Post
    I guess you forgot what SE did to embrava. It no longer gives regain but an absurd amount of refresh instead. Also who says it won't get it's wow factor after this next update?
    I did not refer Embrava for its TP regain that SE nerfed. Embrava is still good for its Haste/Regen and if you add Regen V with Scholar equipping AF3 headpiece, Regen on entire party is incredible.

    Adloquium : Gives 1 TP per tick for a max of exactly 60 TP for its full duration. With Perpetuance this is quite helpful to DD and scholar with EMP Hvelgemir
    (0)

  9. #9
    Player Lithera's Avatar
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    Lithera
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    Shiva
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    BST Lv 1
    Yet it is no where near the amount a cor could give or the amount Embrava used to give. Thus I will use your words and ask you why would some one want said sch 1 tic spell when a cor can do it better?
    (0)

  10. #10
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    Quote Originally Posted by Lithera View Post
    Yet it is no where near the amount a cor could give or the amount Embrava used to give. Thus I will use your words and ask you why would some one want said sch 1 tic spell when a cor can do it better?
    Because Scholar can do more than just regain 1 per tick ^^ You are looking at this from a single point of view and not the overall point of view, which is why i said other jobs can do almost the same thing as many of the geo spells but better, yet have more flexibility to do more ^^

    Its not about singling out the class, its about putting the mage jobs together to see what gives a better result? What saves time, what is needed, what is effecient.

    Im saying there is competition between mage jobs, even summoner, rdm, blm are being left out in some events, let alone adoulin content seem to bring favor toward bards and cors more than most other jobs other than WHM because it has that wow factor that differentiates the job that no other can do but yet is most needed and in demand. No other job can use Cure 5 or 6, Curaga III,IV, and these spells are what keep WHM popular only because no other job can do it^^
    (0)
    Last edited by Daemon; 05-30-2013 at 10:30 AM.

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