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  1. #1
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    I think the only thing a hardcore gamer is interested in is bragging rights and fuel for their shouting matches at each other about who's #1. Whenever a person goes spewing non sense about challenge they're really just saying that they want the gear from those encounters so they can brag. You go and do what you suggest and all you're really doing in ensuring hardcore gamers stick around current zones because it's more efficient. But hey for what it's worth I'm game for it. It'll serve to prove my point.

    I really think with Abyssea it has opened things up to go the challenging route. Problem is we the players have opted to bail out on the challenge part. It's our choice to put a MNK up against Rani while everyone else stands comfortably by watching. Really, why bother with designing challenging content if all we're going to do is skip as much of it as possible? It's all talk from people as far as I'm concerned.
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  2. #2
    Player Mordanthos's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    144
    Character
    Mordanthos
    World
    Phoenix
    Main Class
    WAR Lv 90
    Quote Originally Posted by Vold View Post
    I think the only thing a hardcore gamer is interested in is bragging rights and fuel for their shouting matches at each other about who's #1. Whenever a person goes spewing non sense about challenge they're really just saying that they want the gear from those encounters so they can brag. You go and do what you suggest and all you're really doing in ensuring hardcore gamers stick around current zones because it's more efficient. But hey for what it's worth I'm game for it. It'll serve to prove my point.

    I really think with Abyssea it has opened things up to go the challenging route. Problem is we the players have opted to bail out on the challenge part. It's our choice to put a MNK up against Rani while everyone else stands comfortably by watching. Really, why bother with designing challenging content if all we're going to do is skip as much of it as possible? It's all talk from people as far as I'm concerned.
    Dude...wtf does any of this have to do with the topic...
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  3. #3
    Player Dazusu's Avatar
    Join Date
    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Vold View Post
    Really, why bother with designing challenging content if all we're going to do is skip as much of it as possible?
    Because it's not within human nature to "gimp" yourself. You're always going to use the method that works best. The problem is that SE designed monsters that can be killed that way.

    When people start walking to work instead of driving, then you can argue your point. Until then, understand that people aren't going to make things harder for themselves.
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