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  1. #1
    Player Yandaime's Avatar
    Join Date
    Aug 2011
    Posts
    34
    Character
    Yandaime
    World
    Valefor
    Main Class
    BLM Lv 90
    My apologies for the slight derail but (and forgive me if someone else already said this)

    Red Mage....
    ...Where?...

    I'm happy for the pet adjustments but Dear Square Enix...
    You broke my 1st job several years ago. Can Red Mage get a fix sometime soon please? You promised you would do something and NEVER DID lol.

    Sorry, I just had to say something xD
    (2)
    = He who hesitates is lost = (dont remember who's quote this is but I like it)

  2. #2
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Yandaime View Post
    My apologies for the slight derail but (and forgive me if someone else already said this)

    Red Mage....
    ...Where?...

    I'm happy for the pet adjustments but Dear Square Enix...
    You broke my 1st job several years ago. Can Red Mage get a fix sometime soon please? You promised you would do something and NEVER DID lol.

    Sorry, I just had to say something xD
    Trust me, I know how you feel.

    Quote Originally Posted by Theytak View Post
    That's nice. Drg is the pet job whose pet matters the least. What about the rest of us pet jobs who actually need our pet to function at all?
    This. DRG's performance comes from the DRG themselves, and as such there's little impact to be seen from buffing the wyvern. Would be better to work on the other pet jobs and boosting DRG on the side.
    (6)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  3. #3
    Player Samunai's Avatar
    Join Date
    Mar 2011
    Posts
    49
    Character
    Samunai
    World
    Bahamut
    Main Class
    DRG Lv 99
    Quote Originally Posted by Theytak View Post
    That's nice. Drg is the pet job whose pet matters the least. What about the rest of us pet jobs who actually need our pet to function at all?
    Quote Originally Posted by Duelle View Post
    This. DRG's performance comes from the DRG themselves, and as such there's little impact to be seen from buffing the wyvern. Would be better to work on the other pet jobs and boosting DRG on the side.
    seriously? "what about the rest of the jobs that actually need our pet to function at all?" you even play drg? as for function, PUP and SMN do need a pet to function but bst not, what does a pet bst do to your master? nothing... i dont know one pet that is used frequently that buffs a pt or w/e besides the fact the bunny can use wild carrot....But if u strip off the wyvern a DRG is so much less. it wouldnt be able to do the dmg it does now and it would not be able to solo at all, let alone take care of itself or pt members while being /whm. Is that not being a pet needed to be able to play the job? If you enhance your wyvern and 2hr, your 2hr is so much better so... You are seriously about what you say? Then you dont understand the job DRG at all. perm.
    (1)
    ~Some joys come in a box~


  4. #4
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Samunai View Post
    As for function, PUP and SMN do need a pet to function but BST not, what does a pet BST do to your master? nothing.
    While BST does have a questionable relationship with their pet, that is more on the side of how poor jug pet design is.

    But if you strip off the wyvern a DRG is so much less. It wouldn't be able to do the damage it does now and it would not be able to solo at all, let alone take care of itself or pt members while being /WHM. Is that not being a pet needed to be able to play the job?
    Except no respectable DRG would sub WHM for endgame content. Dragoons deal damage and they go into content ready to do that.

    The main point is that the devs are giving scaling based on the master's stats to the job that least benefits from it, while other pet jobs with heavier reliance on their pets aside from soloing get more of the same (the wyvern being dead doesn't prevent the DRG from jumping, nor being able to use WS). This is in tandem with the possibility of them throwing in more Pet: Stat gear.
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  5. #5
    Player Theytak's Avatar
    Join Date
    Mar 2011
    Posts
    485
    Quote Originally Posted by Samunai View Post
    seriously? "what about the rest of the jobs that actually need our pet to function at all?" you even play drg? as for function, PUP and SMN do need a pet to function but bst not, what does a pet bst do to your master? nothing... i dont know one pet that is used frequently that buffs a pt or w/e besides the fact the bunny can use wild carrot....But if u strip off the wyvern a DRG is so much less. it wouldnt be able to do the dmg it does now and it would not be able to solo at all, let alone take care of itself or pt members while being /whm. Is that not being a pet needed to be able to play the job? If you enhance your wyvern and 2hr, your 2hr is so much better so... You are seriously about what you say? Then you dont understand the job DRG at all. perm.
    *Ahem*

    Let's take a look at the pet jobs and their pets, shall we?

    Bst relies heavily on their pets. Bsts JAs are entirely pet-centric. The only non-pet focused JAs bst has are Feral Howl, Tame, and to a lesser extent, Charm, which can act like a ghetto-bind if the mob can't becharmed and you have no pet. Take away the pet, and you have a gimpy warrior who can't make use of war's strengths (berserk, aggressor, double attack, warcry, as well as retaliation and blood rage, and great axes), and DW at the same time, thus giving us a gimpy 1h axe war. Back when content was a bit more balanced as far as pets go, Bst damage was skewed about 40%:60% playeret, depending on the pet and the situation. That's shifted now, but it's not hard to say that the pet is still a huge chunk of bst's damage, and without their pet, they're dead weight.

    Smn, well... the fuck can smn do without the avatar? Bash crap with a stick in shitty mage-quality melee gear? woopdefuck. Blm can do that AND nuke.

    Pup, originally, was sort of the reverse of bst, where the player is the dominant half of the pair, and the puppet supports them. Unlike bst, though, every single one of pup's JAs requires or relates directly to the puppet. If the puppet isn't there, all pup is is a weaker mnk with worse gear due to pup's awful gear selection (though this has improved substantially, we're still regularly left off of gear that every other melee job is on in favor of mage gear that we don't even have a use for.). In the olden days, the damage split was 60:40 playeret for pup, again shifting depending on the puppet and the monster (ie: vs birds, sharpshot's piercing bonus made it a lot more even), but like bst, this has shifted, and now at best our puppet can maybe pull 70:30 in the right situation.

    Now let's look at drg. What does the wyvern add to drg 99% of the time? A little bit more damage, a tp bonus on spirit/soul jump, and the occasional healing breath. What was drg's damage split way back? Oh yea, something like 90:10 playeret. What is it now? more like 95:5. What can drg do without their wyvern? All of their jumps, with only the tp gain of spirit/soul jump suffering, as well as angon, and their silly anti-dragon shtick. Oh, and they're a 2h weapon user, and get some pretty amazing DD gear.

    Drg without their wyvern is still Drg. Bst, Pup, and Smn without their pets? They're reduced to gimpy versions of whatever they have subbed. Sure, pup suffers the least from this, but even a pup will feel the loss of their automaton a lot more than a drg will notice the loss of their wyvern.

    So yea, drg is the least pet-centric of the pet jobs, so the rest of us would appreciate if the devs focused on the pets of the jobs who need their pets to function, rather than the one who barely knows their pet is there.
    (6)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

  6. #6
    Player Kimjongil's Avatar
    Join Date
    Aug 2011
    Posts
    63
    Character
    Presidentobama
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Theytak View Post
    *Ahem*

    Let's take a look at the pet jobs and their pets, shall we?

    Bst relies heavily on their pets. Bsts JAs are entirely pet-centric. The only non-pet focused JAs bst has are Feral Howl, Tame, and to a lesser extent, Charm, which can act like a ghetto-bind if the mob can't becharmed and you have no pet. Take away the pet, and you have a gimpy warrior who can't make use of war's strengths (berserk, aggressor, double attack, warcry, as well as retaliation and blood rage, and great axes), and DW at the same time, thus giving us a gimpy 1h axe war. Back when content was a bit more balanced as far as pets go, Bst damage was skewed about 40%:60% playeret, depending on the pet and the situation. That's shifted now, but it's not hard to say that the pet is still a huge chunk of bst's damage, and without their pet, they're dead weight.

    Smn, well... the fuck can smn do without the avatar? Bash crap with a stick in shitty mage-quality melee gear? woopdefuck. Blm can do that AND nuke.

    Pup, originally, was sort of the reverse of bst, where the player is the dominant half of the pair, and the puppet supports them. Unlike bst, though, every single one of pup's JAs requires or relates directly to the puppet. If the puppet isn't there, all pup is is a weaker mnk with worse gear due to pup's awful gear selection (though this has improved substantially, we're still regularly left off of gear that every other melee job is on in favor of mage gear that we don't even have a use for.). In the olden days, the damage split was 60:40 playeret for pup, again shifting depending on the puppet and the monster (ie: vs birds, sharpshot's piercing bonus made it a lot more even), but like bst, this has shifted, and now at best our puppet can maybe pull 70:30 in the right situation.

    Now let's look at drg. What does the wyvern add to drg 99% of the time? A little bit more damage, a tp bonus on spirit/soul jump, and the occasional healing breath. What was drg's damage split way back? Oh yea, something like 90:10 playeret. What is it now? more like 95:5. What can drg do without their wyvern? All of their jumps, with only the tp gain of spirit/soul jump suffering, as well as angon, and their silly anti-dragon shtick. Oh, and they're a 2h weapon user, and get some pretty amazing DD gear.

    Drg without their wyvern is still Drg. Bst, Pup, and Smn without their pets? They're reduced to gimpy versions of whatever they have subbed. Sure, pup suffers the least from this, but even a pup will feel the loss of their automaton a lot more than a drg will notice the loss of their wyvern.

    So yea, drg is the least pet-centric of the pet jobs, so the rest of us would appreciate if the devs focused on the pets of the jobs who need their pets to function, rather than the one who barely knows their pet is there.
    Blu's feel the same way about their magic. We are dual wielders with DA right now.
    (1)