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  1. #1
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Arkista View Post
    Dear Dev Team anyway you guys can make it so we can trade in any level R/E for just the WS? Like take the lvl 85 Version of a Emp weapon and make it so we can trade it to the Magian Moogle to unlock the WS only and lose the weapon forever.

    Because making a lvl 99 WoE weapon just to get a the WS is now out the window cause prices of dies and residues just went from 30k to 200k+ on my server from yesterday.
    I haven't been in WoE for awhile, but I've heard that it's very easy now. There's a reason why you saw so many Dice and Residue for sale.
    (0)

  2. #2
    Player Cahlum's Avatar
    Join Date
    May 2011
    Posts
    62
    Character
    Cahlum
    World
    Cerberus
    Main Class
    SMN Lv 99
    REM are back to being king again. The base DMG increase on the mythic example given are more than the HQ sword from the T rex Naakuul. Even the slightly lower ones will totally demolish the delve weapons which is how it should be.

    Unlocking the WS should be abandoned as would totally break any form of game balance. Ukkos Fury on Mythic GA for example. Victory Smite on Glanzfaust etc.

    A very good start and a much more promising idea than what you proposed earlier. Please abandon the changes to the coin weapons.
    (0)

  3. #3
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Cahlum View Post
    Unlocking the WS should be abandoned as would totally break any form of game balance. Ukkos Fury on Mythic GA for example. Victory Smite on Glanzfaust etc.
    They should probably make the WoE unlocked emp WSs remove any active aftermaths.
    (0)
    ↓ Trolling sapling ↓

  4. #4
    Player Cahlum's Avatar
    Join Date
    May 2011
    Posts
    62
    Character
    Cahlum
    World
    Cerberus
    Main Class
    SMN Lv 99
    Quote Originally Posted by Insaniac View Post
    They should probably make the WoE unlocked emp WSs remove any active aftermaths.
    Of course they wont have the aftermath but it will still be absolutely broken for some combinations.
    (0)

  5. #5
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Cahlum View Post
    Of course they wont have the aftermath but it will still be absolutely broken for some combinations.
    I meant that if you have any other WSs aftermath active and you use a WoE weaponskill it would remove it. For instance you use King's Justice to put up AM3 and then use Ukko's Fury your KJ aftermath instantly wears off. Making OA3 + Ukko's spam impossible.
    (1)
    ↓ Trolling sapling ↓

  6. #6
    Player Twille's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Twille
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    This is some good news, i'm glad SE took the time to come up with a new plan of action. Good work!
    (1)

  7. #7
    Player Zeldar's Avatar
    Join Date
    Mar 2013
    Posts
    328
    Character
    Zeldar
    World
    Sylph
    Main Class
    BLU Lv 99
    This plan sounds much better than the previous plan . I am wondering though if the boosts will take effect on the first lvl99 version, or on afterglow only? The afterglow weapons are silly to obtain to some. I do realize that many people farm and craft day and night to get them, but also suspect that the difficulty in obtaining them leads many to buy gil. I don't want only gil-buyerss to get the goods !! lol
    (0)

  8. #8
    Player Zephrose's Avatar
    Join Date
    Mar 2011
    Posts
    84
    Character
    Koenignovi
    World
    Ragnarok
    Main Class
    PLD Lv 99
    Honestly, I think the additional content explanation is a good start to relay the intended message to the community. In the past, we the players have always raced for the best gear possible regardless of a stepping stone present. Some players would eventually wise up and get the gear needed to complete the next content. If not fallen into such gear accidentally.

    As for the explanation for the gear required, and this is just a suggestion, would it be possible to add the expected level of the gear to the gear some how. Like a level grade for the gear. Not to copy an similar system, such as World of Warcraft and other, but it did allow for players to grasp their current potential for the content available. Thoughts from others?

    Lastly... As much as I like the RME/C weapons and I understand the feelings of others time spent, I believe it to be status quo for MMOs to make previous gear obsolete with the new content rolling in. Final Fantasy Xi is no different and has done it for years. Why should a select few be so privileged to have their wasted time spent rewarded by wasting your time more on something so meaningless? Why not make it so those legendary weapons help achieve the next weapon, or the start of one, into the new content? Thoughts?

    I don't intend to be brash or inflict any pain on any individuals, this is simply an opinion that will be over looked.
    (0)

  9. #9
    Player Daniel's Avatar
    Join Date
    Mar 2011
    Posts
    95
    Character
    Danial
    World
    Odin
    Main Class
    NIN Lv 99
    I'm just wondering what we will do when the next major update comes out and the new sword has 160 damage 200 attack and 150 acc.
    (1)

  10. #10
    Player Lordkrys's Avatar
    Join Date
    May 2013
    Location
    The Mitten....U.S.A
    Posts
    17
    Character
    Lordkrys
    World
    Phoenix
    Main Class
    DNC Lv 99
    I'm glad they are looking into different options for R/M/E weapons because that first plan was awful. My biggest concern is about the people who only have lv 85 versions of these weapons. (Like myself) Once almost everyone I knew left the game it became far more difficult to make any progress. Spending all your time trying to get p.u.g.s or paying people to merc pretty much sucks. I feel like the game is slipping further and further away from players who don't have large Link Shells anymore. And finding new groups of people to team up with is harder than making the darn weapons.
    (4)

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