And if you want to curebot your way to success go level WHM. If you want to spam nukes go level BLM.
Why settle for a cheap imitation when the original and genuine article can be fixed to meet the standard?if you want a melee/mage hybrid job go lvl BLU.
That's not saying much, seeing that the only thing that made Avatar face-tanking possible was Utsusemi and RDM's access to fast cast.
That would at least put the issue to rest.And SE has done basically nothing to stem this backslide. since lvl 80 SE has just about dropped support for DDRDM, but what really pisses me off is that SE refuses to at least decide what they want from RDM. like in gear, no Athos, no Thaumas, yet we can use Kudzu. this lackluster half-***ed gear selection is retarded. Either let us use light armor, or just strip Dagger and sword skill. Honestly I'd be happy either way.
I'd tack on the dev's tendency of putting RDM melee pieces in places that are entirely unreasonable for the average player. I'm still annoyed at the fleuret from Abyssea dropping from the most annoying of the zone bosses as opposed to a "popular" boss like Rani. Kudzu coming from Voidwatch (already an event with a crappy reward system), and on a boss with a bad gimmick to boot. Crap like the Dux set (because we need -PDT and +Enmity...) also fall in this category and compliment your complaints.
I'll paste something I said a while back on this very topic:
This was taken from a discussion on hybrid design after someone started spazzing over the mythical hybrid apocalypse where hybrids being competent at their multiple roles somehow made the universe explode and force all to hide their kids and their wives.For the longest time, hybrids/jack of all trades would get shafted into mundane roles that ended up being "required" yet very unpopular. It was common to draw in people using aesthetics and class concepts (pimp-hat-wearing magic fencer in the case of RDM, gambling pirate with a gun in the case of COR), only to find out by level cap that your role in endgame was not what you signed up for. Incidentally, some would just put up with that because they'd already invested time on the character and found some comfort in the fact their "role" was unpopular enough that they would not wait as long for a group compared to classes that filled other roles. Others chose to voice their displeasure at being bait-and-switched. The end-result has been 50-50, with some developers choosing to listen to their players and try to make them happy while others choose to stay in their castle in the clouds.


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