Well, Manibozho includes PUP and Mikinaak includes DRG & BST, all of these are pet jobs as well but Delve augment paths don't include Pet: Acc nor Pet: Atk. These augments would be more beneficial to these other jobs though. I think attack and accuracy would also be good for SMN's physical bloodpacts depending on the target monster being fought. But yeah, there are currently 14 different paths available which include:
Atk, Acc, STR
Acc, Atk, DEX
Eva, Acc, AGI
R.Atk, R.Acc, AGI
R.Acc, R.Atk, AGI
MAB, INT, MND
M.Acc, MND, INT
MP, M.Acc, MAB
Pet: MAB, INT, MND
Pet: M.Acc, MND, INT
MP, Pet: M.Acc, Pet: MAB
HP, VIT, INT
MP, VIT, INT
HP, MP, M.Def
As ridiculous as it may seem, I just figure why not let us choose any of those 14 different augment paths to fit our playing needs. It'd be funny to see augment types all the way from A to N, maybe extend that to Z! Nevertheless, I do agree with the OP though, I think it'd be amazing to see this on all 5 pieces of my Bokwus gear.
[1]Pet: MAB+13
[2]INT+10
[3]MND+10
<Type:I/Rank:15/NextRP:0>
I really don't see what's wrong with allowing SMN to have a total of Pet: MAB+75 on the full gear set when BLM, SCH, GEO can get a potential MAB+78 M.Acc+17 INT+70 with all 5 pieces fully augmented.

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