So, exp gain has gotten pretty crazy since I last played 8 years ago. ...I have mixed feeling about that but it's not what I want to rant about.
... it's the fact that, after 8 years, with the exp gain faster, skill gain has not gotten any better. For a melee job like samurai or dragoon it's not as daunting with one weapon skill to focus on, but with a mage job...oh god! When you're leveling in alliances, there is no time to nuke a mob. Because enemies get killed so fast, nobody needs healing, and there is little time to drop enfeebles. If you're a dark knight, you pretty much exclusively have to use dark magic, or it'll be underleveled like nobody's business. I guess of all the mage jobs, Black and Blue have it the easiest since their main skills are always used, and t1 nukes grant skillup all the way to max. ...if there's time to cast more than 1 per mob. ...And don't even get me started on enhancing magic.
My point is, mages spend more time out of parties and events skilling up magic than a melee will on weapons. Something needs to be done to buff magic skill gains. This is very very painful and making me not want to play a mage job, even more than when I played so long ago. At least back then My magic skills would be capped through exp parties. Please consider buffing magic skill gains, or at least make martial master count for magic as well...

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