Quote Originally Posted by Alobont View Post
Dice need to be changed but thats about it.
COR has way more issues than just dice costing too much. Most of that is inside Abyssea, though, where they are largely just ignored. Lack of weakness triggers, meh damage without Wildfire, COR buffs mostly useless with Atma/Cruor, etc.

I'd like to see Quick Draw damage get improved, perhaps modifying AGI to affect their damage like INT affects Elemental spells, so that stat doesn't go mostly wasted as it is now. Also, lowering the cooldowns on QD so I can shoot more than 2 shots every 5 minutes would be fantastic too. If this is mostly COR's main source for damage, then it needs to be buffed since it costs gil to shoot and is significantly weaker than most nukes are with a longer timer as well.

I'd also like some developer to explain to me why certain things are included for COR, like the ridiculous amounts of Magic Accuracy, lack of bullet options, etc, but that would take awhile to all type out.