Too long; didn't read: I do realize that Valefor is one of the less active servers, but this may be in the future of many other servers, if not already happening .
Now that people either don't want to bother with the game or are only doing delve, because little else matters, this month old expansion is seeing its mode of transportation crash.
They claimed the prior decay rate was based on speculated participation (probably based on how much we participated in campaign, which held much better rewards, and a much more level playing field, save for the NM bosses). Yet they had to patch it once just so players could establish a foothold in zones, and that was before they released a "tier" of content that told players there's little reason to be doing them unless you desperately need bayld or are after the pop items. Unfortunately, people after the pop items appears not-enough to support.
Since the release of Delve, many players have made one of three decisions.
- It's time to take a break.
- I'm quitting.
- I'm gonna play Delve.
However, few are doing anything else, because recent updates implied, and recent announcements have confirmed, that all our efforts before adoulin are best left to memories. There's no reason to do much else.
Unfortunately, however, the "much else" also includes other adoulin content. I've been happily hopping around waypoints zone to zone for weeks now, gathering more as I found them, but even, post-"Reive decay rate"-patch, Adoulin's front yard is too sparsely populated to keep the colonization rate up. I noticed today that I can no longer warp to 2 of my waypoints on CB, and can't warp to 2 of 5 in Morimar.
Just walk would be a fine sentiment if there weren't regularly reives blocking your path. I'm a paladin, and usually on paladin, and yes, an ochain and any good dd can take down most reives, but do you know how boring it is to fight a wall for an hour, for that dd? Or to stand and just supertank...for an hour, for no greater gain than access to an area you've already been, and likely a bag of herb seeds?
It seems, looking at the two, that SE learned one lesson from Campaign, and one lesson alone. They learned that some players will take a mob a good distance away to solo it (when campaign mattered). Few players would take a mob a good distance away and either horribly slowly solo it or kite it just to irritate others. Campaign V2 is in no way better, and in many ways worse, than WotG's campaign.
Edit: Valefor just recovered Morimar #2 and I'm able to warp directly to it. Still pretty bad, but not as bad as having to re-tag already obtained waypoints.