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  1. #1
    Player Xerius's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    190
    Character
    Zerius
    World
    Asura
    Main Class
    THF Lv 99
    I used to melee in SMN all the time and I'll admit it works great... if the mobs are 10~15 levels lower than you and they don't spam harsh AoE damage. Of course meleeing on any job can net you some extra Bayld but mage's tend to be squishy and that's why the term (Back line job) exists. Because if you've ever tried meleeing on most of the mage jobs in any event geared towards your level, with a few exceptions you're going to end up on your ass.
    (0)

  2. #2
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,263
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Xerius View Post
    I used to melee in SMN all the time and I'll admit it works great... if the mobs are 10~15 levels lower than you and they don't spam harsh AoE damage. Of course meleeing on any job can net you some extra Bayld but mage's tend to be squishy and that's why the term (Back line job) exists. Because if you've ever tried meleeing on most of the mage jobs in any event geared towards your level, with a few exceptions you're going to end up on your ass.
    "harsh AoE damage" is a problem to all jobs, not just SMN, and I have no problem meleeing mobs above my level, not just "10 - 15 levels lower." Beyond that, no AoEs in colonization reieves are THAT bad, and people will be spamming garuda's heal and cures anyway.

    What were you trying to melee with? an elemental staff? A weapon with half the base damage of an actual staff intended for meleeing? With even just a decent DD staff and little else in the way of offensive gear, you can outdamage your avatar by a substantial margin (it really isn't hard at all to beat your avatar, lol); in a reieve, your primary target, the wall, doesn't attack back, and if you only attack monsters other people are fighting, the odds you'll pull hate are slim.

    Find an actual melee staff, get shattersoul, and be suprised. Stop making excuses and just do it.
    (4)
    Last edited by Alhanelem; 05-06-2013 at 03:46 PM.

  3. #3
    Player Jackstin's Avatar
    Join Date
    Apr 2011
    Posts
    159
    Makes me want to build a battle mage....
    (2)

  4. #4
    Player Ryolen's Avatar
    Join Date
    Jul 2011
    Location
    Windurst :D
    Posts
    17
    Character
    Ryolen
    World
    Asura
    Main Class
    PUP Lv 99
    Shattersoul is pretty damn epic lol
    (2)

  5. #5
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Try this, and enjoy.

    I'm intrigued as to whether anyone else has better sets too.
    (0)

  6. #6
    Player Pug's Avatar
    Join Date
    Aug 2012
    Posts
    13
    Character
    Pugofmidgard
    World
    Asura
    Main Class
    BLU Lv 99
    I switched to getting Bayld on SMN from BLU for the reasons many don't seem to want to fully admit. SMN is able to achieve very high evaluations both throughout the over all fight, and the end evaluation. Often getting very high EXP evaluation totals that are well above the final Bayld eval reward.

    A few people have touched on this already in various ways but its important to note why SMNs are bothering to show up:

    Like any other player, we're hungry for Bayld. 100k Wildskeeper KIs, gear, augments etc. It adds up, and its allot.

    And like any effecient player, I will ask myself: What job gets me the most Bayld for the time invested?

    I can't deal enough damage to get a decent evaluation on BLU, when most of the people out there can double my damage output with Relic/Emp WS or even Wildskeeper weapons, the Reive object, be it roots, or rocks, die very fast.

    Leaving you with less than 500exp/bayld when enough rock smashers show up and race to finish the object's destruction attempting to do the same they do 'Smash allot, and fast,' which of course many can't.

    Maybe I can help with getting monsters dead?

    Nope. For the same reasons Single Target, or Single Party healers get frustrated with Summoners, those of us among the 'I just don't want to stand in front of a rock and smash it DPS race' get frustrated with Paladins. I'd like to kill the monster to output some offense, and maybe generate some heals/support scores in the process. I can't survive the AoE spam that many Reive mobs have, in the heart of Paladin tanking country.

    I know the 'just stand in front of object and swing crowd' loves a good Paladin that can just hold the monsters the whole Reive, but again, hey single target healers, where is the argument that only 1 player receiving any damage the whole fight leaves room for more than 1 healer/support class to make any meaningful bayld/exp?

    I'm extremely happy for Paladins resurgence, and I hope people start to realize that a PLD being good, is also a strong indication that RDM should be back in the plan too.

    The heart of this argument is that there needs to be a better way for all jobs to be evaluated on their participation in the event. Not just those geared enough for peak performance, be it Taking Damage, Dealing Damage, or Multi-Target event wide Heals from a Summoner.
    (6)

  7. #7
    Player Malphius's Avatar
    Join Date
    Apr 2012
    Posts
    136
    Character
    Malphius
    World
    Sylph
    Main Class
    WHM Lv 99
    Quote Originally Posted by Pug View Post
    I switched to getting Bayld on SMN from BLU for the reasons many don't seem to want to fully admit. SMN is able to achieve very high evaluations both throughout the over all fight, and the end evaluation. Often getting very high EXP evaluation totals that are well above the final Bayld eval reward.

    A few people have touched on this already in various ways but its important to note why SMNs are bothering to show up:

    Like any other player, we're hungry for Bayld. 100k Wildskeeper KIs, gear, augments etc. It adds up, and its allot.

    And like any effecient player, I will ask myself: What job gets me the most Bayld for the time invested?

    I can't deal enough damage to get a decent evaluation on BLU, when most of the people out there can double my damage output with Relic/Emp WS or even Wildskeeper weapons, the Reive object, be it roots, or rocks, die very fast.

    Leaving you with less than 500exp/bayld when enough rock smashers show up and race to finish the object's destruction attempting to do the same they do 'Smash allot, and fast,' which of course many can't.

    Maybe I can help with getting monsters dead?

    Nope. For the same reasons Single Target, or Single Party healers get frustrated with Summoners, those of us among the 'I just don't want to stand in front of a rock and smash it DPS race' get frustrated with Paladins. I'd like to kill the monster to output some offense, and maybe generate some heals/support scores in the process. I can't survive the AoE spam that many Reive mobs have, in the heart of Paladin tanking country.

    I know the 'just stand in front of object and swing crowd' loves a good Paladin that can just hold the monsters the whole Reive, but again, hey single target healers, where is the argument that only 1 player receiving any damage the whole fight leaves room for more than 1 healer/support class to make any meaningful bayld/exp?

    I'm extremely happy for Paladins resurgence, and I hope people start to realize that a PLD being good, is also a strong indication that RDM should be back in the plan too.

    The heart of this argument is that there needs to be a better way for all jobs to be evaluated on their participation in the event. Not just those geared enough for peak performance, be it Taking Damage, Dealing Damage, or Multi-Target event wide Heals from a Summoner.
    A good non-objective look. I fully agree!
    (0)
    Last edited by Malphius; 05-07-2013 at 04:14 AM.
    "You can't fool all of the people all the time, but if you fool the right ones then the rest will fall in line".

    -Dead Prez

  8. #8
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Any DD with a -DT set and /DNC can solo a mob (or two).
    (1)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  9. #9
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    I tend to go drg/rdm for reives to get the most bayld. I don't have relic/emp/mythic, but I do have a dam good +HP set, and some nice (non-NNI unfortunately) gear.

    When I team up with one of the best SMNs that I know, I still come out with more than he does, so I must be doing something right. I almost exclusively avoid killing the roots, in an attempt to make the fight last slightly longer, but I know the job well, I can maximise my own damage, my pet's damage, and my pet's curing. If I get agro from 2-3 mobs, I have a fairly good -PDT set (38%).

    I can get a little annoyed when my HP drops just below 50% (of max geared HP) so I hit barwhatever macro to trigger healing breath, just as someone cures me, or a whispering wind hits. Thus I wasted 6 MP and a little time, but not to worry, it's not going to affect my overall score all that much.

    The point is, I have just about all jobs at 99, and 9-10 of them are geared well enough to use properly. What would be stupid of me is to go to rieves on 1 of them, find that it sucks due to whatever reason (in this case smn spamming cures to everyone ever 45 seconds) and continue to use that job but whinge about the job that's spoiling my reward.

    The better option by far is to find a better job to use for reives. And if that means swapping to SMN, then so be it. If you haven't already unlocked smn for whatever reason, all the better. Then you'll find out that it's by far the hardest/most long-winded job to unlock; it's the hardest/most longwinded job to skill up; it's never really wanted for most events, except for campaign, WoE and now reives. What you wouldn't see unfortunately, is the pain that many of us went through trying to get to 75 back in the days when everyone wanted us to help them to kill Kirin, but they weren't prepared to invite us to an exp party to hit 75.

    And once you get smn to 99 and maybe get it's skill capped, you can join the rest of us waiting for avatars, updates/upgrades that we keep getting promised but never see.
    (2)

  10. #10
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Quote Originally Posted by Babekeke View Post
    I tend to go drg/rdm for reives to get the most bayld. I don't have relic/emp/mythic, but I do have a dam good +HP set, and some nice (non-NNI unfortunately) gear.

    When I team up with one of the best SMNs that I know, I still come out with more than he does, so I must be doing something right. I almost exclusively avoid killing the roots, in an attempt to make the fight last slightly longer, but I know the job well, I can maximise my own damage, my pet's damage, and my pet's curing. If I get agro from 2-3 mobs, I have a fairly good -PDT set (38%).

    I can get a little annoyed when my HP drops just below 50% (of max geared HP) so I hit barwhatever macro to trigger healing breath, just as someone cures me, or a whispering wind hits. Thus I wasted 6 MP and a little time, but not to worry, it's not going to affect my overall score all that much.

    The point is, I have just about all jobs at 99, and 9-10 of them are geared well enough to use properly. What would be stupid of me is to go to rieves on 1 of them, find that it sucks due to whatever reason (in this case smn spamming cures to everyone ever 45 seconds) and continue to use that job but whinge about the job that's spoiling my reward.

    The better option by far is to find a better job to use for reives. And if that means swapping to SMN, then so be it. If you haven't already unlocked smn for whatever reason, all the better. Then you'll find out that it's by far the hardest/most long-winded job to unlock; it's the hardest/most longwinded job to skill up; it's never really wanted for most events, except for campaign, WoE and now reives. What you wouldn't see unfortunately, is the pain that many of us went through trying to get to 75 back in the days when everyone wanted us to help them to kill Kirin, but they weren't prepared to invite us to an exp party to hit 75.

    And once you get smn to 99 and maybe get it's skill capped, you can join the rest of us waiting for avatars, updates/upgrades that we keep getting promised but never see.
    Nice try...afraid short-sightedness may be preventing the bigger picture from getting through though.
    (0)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

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