Alternatively, you can use SMN's reasonable selection of high level battle mage gear, use Spirit Taker or Myrkr (Gates of Tartarus if you're a real boss) to recover MP and stop failing at your job.
With a post as misguided as this, I was going to say you're like, the personification of the official forums - except that's obviously not true. OFs are generally all over SMN melee.
You have obviously never tried doing this, because you have no idea. I don't usually go all-out melee gear, leaving on my AF body and a few other items, but MP is never an issue when you're meleeing, especially if you have relic or empyrean staff, or one of the new ones with ridiculous damage. Spirit taker, Myrkr, o GoT whenever your MP is low is plenty enough to keep you running.
Wait, when did I say I want to take away SMN's advantages? I don't support nerfing their AoE or anything, I was just suggesting a way to help improve what sounded to me like unsatisfactory results being reported by my fellow mage bros. There's no need to be so salty.
E: SMN has higher staff skill than WHM and has access to most of the same melee gear WHM does. Just saying.
Last edited by Caketime; 05-03-2013 at 10:42 PM.
What about Blus or Bsts who solo rieves in your line of thought that would be giving them an unfair advantage over the other jobs. Wanted to do that layer rieve? Too bad that blu just soloed it... Get there faster next time.
I'm mad.. I went to solo reive on SMN today and there were like 5 bst there spamming wild carrot... dey terk mah jerb!! nerf nerf!
(Just kidding, got 4k plus. melee were looking a little rough from all the rabbit aoe spam.. I think they were happy that the bsts and I was there)
as of now there nothing to be done as there are jobs out there that have there ups and down side people have forgotten that this all so can be done in campaign battle. you got other jobs that that can do 7k+ ws damage sam/mnk/drk.
Reives is for Smn
dynamis currency is for Bst
What a terrible suggestion - you'd ruin smn for every event cause you are too lazy to do more than 1 action in rieves? Get a life. Being able to buff outside of party is one of the only things smn has going for it. Nerfing that would make WoE even more terrible than it already is.
Maybe they should nerf whm so it can't cure anyone outside of party with their native spells, like BLU mage. Why should whm be able to cure outside party when BLU can't?
Do you see what a dumb argument that is?
I'd like to see more jobs be able to buff outside party (COR and BRD and GEO and BLU) not less
http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html
kind of pointless nerfing it if they do it I would like to see bst get nerf since its the only job that can solo well in dynamis and also a lot of players chosen bst for that reason. Now they will have to pick smn for Colonization Reives i guess it make sense.
No really, just stop. You seriously are the only person here that is complaining about this. Everyone else is just fine with the way pet AoEs work. Yes SMN is one of my main jobs, and no I have not been on it since SoA came out.
This has been around since Campaign came out years ago, and if it hasn't been changed in all that time, then it must be working as intended. The way you sound, it's like you're standing in a corner or something and just spamming Curaga and buffs. Do you even go to the root/rock and start hitting it? A few nights ago I went out with a group as BRD/DNC, did 3 songs (double March and a Ballad on a SMN), used Curing/Divine Waltz occasionally when I saw HP bars drop, and just whacked the rocks around, and sometimes an occasional mob, and still got close to 500 EXP/Bayld per evaluation.
Point is, there is more to do then just your "natural" job's role. Start thinking outside the box.
(I do apologize if this does sound harsh, I just woke up from a nap and kinda irritated, but I felt I just had to express my opinion on this).
S to the M
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |