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  1. #1
    Player Cblade's Avatar
    Join Date
    Dec 2015
    Posts
    15
    Character
    Cloudblade
    World
    Asura
    Main Class
    SAM Lv 99
    The cost to benefit ratio is something done with all things in the game. The issue is that the afterglow was something that was purposely too difficult to be done by 99% of the player base. It not only was near impossibly hard, but it gave little to no benefit: a glow effect and such a minimal buff it almost can't be detected to party members. This buff is even smaller at 119, but it was something we just laughed at for the absurdity because we could still use our weapons without it. The new update would make our weapons we currently use obsolete compared to Aeonics, despite the fact we have already put more effort into them than it takes to create an Aeonic, unless we do this absurd (or similar) task. If you could create an REM from scratch and it be Aeonic level with the afterglow requirements as the ONLY quest, then it might be more reasonable, but we have had to do quests for years to slowly upgrade them to keep them more useful than newly implemented ah or nm weapons. We have done enough, but are still willing to do a reasonable quest. We are not happy with having to put 3-50x the effort we have put into making the rem all the way to 119 (already multiple times the effort of creating an Aeonic for an entire alliance) again into our rem's in order to have them on par with Aeonics. It is clearly weighted against people using anything other than reisen jse (some better than 119 rem's already) and Aeonic weapons. A slight irony in making rem's take, when taking into account an entire alliance can get an aeonic for every aeonic questline completed, 80-200x the time for completion with the afterglow quest is that the devs said they wanted more weapons to be used. This was one of their reasons behind not upgrading rem's to 119 until so much backlash got them to change their minds. REM's were already almost destroyed despite all the effort, and that alone caused people to quit; however, forcing rem users to do even more quests that alone take 50-150x as long as it takes to get an aeonic from scratch will reduce the number of different weapons being used as rem players will not upgrade. You can't say you want more weapons to be used and then say that the original best weapons must do an originally joke quest due to its absurdity to stay current in order to save time.

    The point is that the afterglow quest is already not worth the benefit compared to the difficulty of Aeonics even if it was the only quest. It is, however, not the only quest rem's have had to do. There is also the issue of the excuse for why rem's are being forced into this: "save time and resources." Saving time and resources is never a good excuse to force a player base to do things they quite reasonably should not have to do in order to keep their gear current. The entire issue could be nullified if they would just split the quests as they have in the past. This would not only take little time to do, but even if it took extra time, we would be willing to wait for a finished product. This is most likely the exact thinking that has led the last FF games to be met with such criticism: rush the product through to save time.
    (1)

  2. #2
    Community Rep Grekumah's Avatar
    Join Date
    Jul 2014
    Posts
    349
    We can’t provide exact details other than letting you know that the hurdle to upgrade these weapons will be high. You’ll be able to complete the upgrade process by steadily working on your goal over the course of time. Also, not only will you be able to make progress through battle content, it will also be possible to use gil as a way to complete these upgrades.
    (1)
    Colby "Grekumah" Casaccia - Community Team

  3. #3
    Player
    Join Date
    Feb 2014
    Posts
    146
    Quote Originally Posted by Grekumah View Post
    We can’t provide exact details other than letting you know that the hurdle to upgrade these weapons will be high. You’ll be able to complete the upgrade process by steadily working on your goal over the course of time. Also, not only will you be able to make progress through battle content, it will also be possible to use gil as a way to complete these upgrades.

    sound good. :/
    (0)

  4. #4
    Player YosemiteYogorockBlondelle's Avatar
    Join Date
    Mar 2011
    Location
    Blondelle = Sandy, Windy\{S}, Bastok All Completed. YoGo: Basty+Sandy Rank: 10~Sandy {S}: UnComplete
    Posts
    611
    Character
    Yogorock
    World
    Leviathan
    Main Class
    RUN Lv 74
    Quote Originally Posted by Grekumah View Post
    We can’t provide exact details other than letting you know that the hurdle to upgrade these weapons will be high. You’ll be able to complete the upgrade process by steadily working on your goal over the course of time. Also, not only will you be able to make progress through battle content, it will also be possible to use gil as a way to complete these upgrades.
    To Bad not all of us can gil afford it as I'm betting I'm not the only one always broke on gils or near nil gils all of the time in the game with all the way things are these days and those shouting back in the opposite direction at me for mentioning this can be expected by a few here. I'm lucky if I reach 200,000 or 300,000 gils or a lot of times just barely 100,000 gils even here, Just saying it Grekumah.

    Although winning first place mog bonanza gils in just the thought of it would be nice.....but any-who's.
    (0)
    Last edited by YosemiteYogorockBlondelle; 01-07-2016 at 05:32 PM.
    (Yo-Sim-Mit-Tea is the correct pronunciation. It is how its spoken, folks.) Come over & visit awhile to many posted changes to the life of Vana'dial. You can find past posts found by a link, pops up with Char name highlighted, thanks!
    I'm Wishing to see the Greatness in all players suggesting changes to ffxi ahead, here's to the Future of FFXI, Cheers Mate!!.

  5. #5
    Player Jerbob's Avatar
    Join Date
    Aug 2011
    Posts
    314
    Character
    Jeral
    World
    Phoenix
    Main Class
    WHM Lv 99
    Quote Originally Posted by Grekumah View Post
    We can’t provide exact details other than letting you know that the hurdle to upgrade these weapons will be high. You’ll be able to complete the upgrade process by steadily working on your goal over the course of time. Also, not only will you be able to make progress through battle content, it will also be possible to use gil as a way to complete these upgrades.
    Any plans to address the concerns that multiple people have raised re: the lack of choice in creating an afterglow weapon that a significant proportion of players - likely most - don't actually want or need?
    (2)

  6. #6
    Player Daisansha's Avatar
    Join Date
    Aug 2015
    Posts
    32
    Character
    Daisansha
    World
    Leviathan
    Main Class
    THF Lv 99
    Quote Originally Posted by Jerbob View Post
    Any plans to address the concerns that multiple people have raised re: the lack of choice in creating an afterglow weapon that a significant proportion of players - likely most - don't actually want or need?
    You do have a choice. Do or do not make the weapon.
    (1)

  7. #7
    Player Jerbob's Avatar
    Join Date
    Aug 2011
    Posts
    314
    Character
    Jeral
    World
    Phoenix
    Main Class
    WHM Lv 99
    Quote Originally Posted by Daisansha View Post
    You do have a choice. Do or do not make the weapon.
    I'm sorry, I should have been more clear. I was reflecting on the fact that SE have effectively revoked an existing, very significant choice that was fundamental to the nature of these special weapons. I don't think it's unreasonable for me to expect that a choice of that type would be taken forward in an upgrade path like this. After all, this isn't a case of making the weapons "even better" - it's actually returning them to their intended status as some of the best weapons in the entire game, which is a status they have lost.

    "Do or do not make the weapon" is a bit of an oversimplification when we consider the motivation for this upgrade path being presented to us in the first place.
    (0)

  8. #8
    Player Vashkoda's Avatar
    Join Date
    Mar 2011
    Posts
    58
    Character
    Vashkoda
    World
    Bismarck
    Main Class
    THF Lv 99
    Quote Originally Posted by Jerbob View Post
    I'm sorry, I should have been more clear. I was reflecting on the fact that SE have effectively revoked an existing, very significant choice that was fundamental to the nature of these special weapons. I don't think it's unreasonable for me to expect that a choice of that type would be taken forward in an upgrade path like this. After all, this isn't a case of making the weapons "even better" - it's actually returning them to their intended status as some of the best weapons in the entire game, which is a status they have lost.

    "Do or do not make the weapon" is a bit of an oversimplification when we consider the motivation for this upgrade path being presented to us in the first place.
    To be fair, many mythics/ergons are still useful even in their current state, as are emp and relic shields and instruments. That's not to say they can't be improved further, but it's really the non-shield/instrument relics and emps that are hurting the most right now. And as much as SE might want to cut them some slack and make the upgrade at about the same difficulty as the last few paths, what it ultimately comes down to is that they can't. Due to programming or personnel limitations, they can't (or won't) do separate paths for AG and not AG weapons any more. And so, because AG exists, everyone without one must now pay the consequences.

    What I find unfair is that ergons have no AG to begin with, and still must be made to suffer through some ridiculous trial.
    (0)

  9. #9
    Player Cblade's Avatar
    Join Date
    Dec 2015
    Posts
    15
    Character
    Cloudblade
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Grekumah View Post
    We can’t provide exact details other than letting you know that the hurdle to upgrade these weapons will be high. You’ll be able to complete the upgrade process by steadily working on your goal over the course of time. Also, not only will you be able to make progress through battle content, it will also be possible to use gil as a way to complete these upgrades.
    I realize that our worries have most likely fallen on deaf ears, but I guess I will ask one last thing. Does this mean straight gil or items you can buy from the ah? Either way, I see a lot of RMT's happening around February. While I appreciate the cryptic hints you have given us, I would like to ask why the devs think it is fair to subject REM holders to what appears to Aeonic level quests after all of the other quests they have to do just to get to 119. Battle content would appear to mean escha or unity, given the level of the weapon attained. It would then follow that the quest is something akin to the current Aeonic quest line. So REM's have to do everything to get to 119 to then do basically what an Aeonic has to do, while the aeonic only has to do the one quest? If the rem's became stronger by a good margin over aeonics, this would be fair, but you have said that they will be "on par" with Aeonics. Where is the justice here? Do the devs want only the aeonics used, while the original best weapons are sidelined due asinine unfairness?

    As a side note, I will admit that maybe we of the player base may be thinking the worst, but quite frankly, the track record gives us little else to hold onto. If it is straight gil that can be used, I'm already calling the 100 million mark as the lowest start, and that is being conservative based on record.
    (1)

  10. #10
    Player Mithlas's Avatar
    Join Date
    Oct 2015
    Posts
    154
    Character
    Gakaijin
    World
    Quetzalcoatl
    Main Class
    BLU Lv 99
    I just don't understand why RME holders are subject to a large hurdle to get their weapons current again?
    RMEs themselves already take a considerable amount of: time, money, or both, to be able to even get the base weapon. From there, they already take another hurdle to even get to 119. Why does it seem difficult to give players that already own RMEs to be able to easily upgrade to make their weapon equal to Aeonics?

    It does not make sense to me.
    (0)

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