After playing around a bit, trying easier stuff, tested on Qoofim who has a Water added effect, Each Rune now give 54 resist. With current Enhancing skill, at 3x Rune with Bar- spell, I get 249 resist, I'd expect this to nullify Qoofim's added effect to 0, but it doesn't. In fact with Vallation up, I was getting between 5 and 10, which isn't bad, but this is Qoofim, too weak, imagine trying to tank something end-game, you'd be obliterated just as you would before.

It's a step in the right direction, but it still isn't enough.